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GunSpectreNewsUnderworld map is complete!
Community

Underworld map is complete!

GunSpectre · published 26 Jan 2023, 20:58 UTC

All newsPlayers around this dateRead on Steam

Greetings!

If you've found yourself here, then you already know that the GunSpectre Steam page is live!

Working on GunSpectre has been a long and winding road, but we're almost at the end. We're still putting the finishing touches on the massive world, getting the action just right, and cooking up a delicious Game Boy soundtrack to match everything you'll be seeing and doing.

We just recently filled in the underworld using a custom editor made with Clickteam Fusion itself. The underworld is a series of labyrinths that are all connected, and can be tackled in any order you see fit. While we don't want to spoil what lies beneath the surface, we're happy to share a look at how this is done:

If you enjoy retro action and adventure games, you've definitely come to the right place. It won't belong before you can run, gun, fight, and survive in the world of GunSpectre, and we hope you enjoy it when that time comes! Please wishlist today!

More from GunSpectre

Other announcements

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Game update9 Aug 2023Build 1.01 Changelog-Text scrolling would not stop if jump button was held down during tutorial sections. -Items could not be picked up if jump button was held down after landing from a jump. -Controls could be used in time between entering a locked tutorial room and the tutorial text appearing. -Locked rooms with enemies would not always unlock. -Bosses re-balanced.Steam news1 Jul 2023Crossing the Finishing LineIt took a long time to get here, but we made it! You can now fight, explore, and survive in the world of GunSpectre! GunSpectre started off as a hobby project that bore little resemblance to the game you see in front of you today. Many months were spent tinkering and experimenting until we landed on this being a mostly non-linear action game. Locking down an audio and visual style also took qui…Community5 Mar 2023The Scenic RouteHope everyone has had a good couple of weeks since the last log. We would have shared more, but much of the stuff we've been doing lately has been heavy on spoilers! What I can share today is that we have been adding in brief scenes to GunSpectre. These will pop up at key moments such as the start of the game, visiting a new area for the first time, and few other places. They are short, sweet,…