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SpriteMancer
News
SpriteMancer v0.2.0.2
In-game event
SpriteMancer v0.2.0.2
SpriteMancer
· published
13 Mar 2023, 13:35 UTC
· build
10756272
All news
Players around this date
Read on Steam
Added direction widgets for particle's direction and angle properties.
Added "Cross" particle to the particle library.
"Allow panel resizing" is now enabled by default.
Sliced spritesheets and GIFs are now played correctly.
Fixed a bug that would alter the render is the timeline wasn't at frame zero.
Fixed a bug that would prevent burst emitters to work with the timeline.
Fixed a bug where non latin character based languages wouldn't display icons properly.
Fixed a bug that would crash the app when using the mouse wheel on the timeline length slider.
Fixed some project examples that had misplaced coordinates.
Timeline options window won't be occluded anymore if the screen is too small.
Fixed a bug that made CRT Node to not render at frame zero.
More from SpriteMancer
Other announcements
All news
In-game event
27 Oct 2023
SpriteMancer v0.3.3.0
Hey everybody! SpriteMancer v0.3.3.0 is here and brings lots of new features and QoL changes! Text Element Create texts fast and easily with the new <Text> element. Image + Paths Paths can now be applied to images to transform them or to create a stream of images. Bake Element/Preview Two new functions have been added to bake the given Element or Preview into an Image for further processing. Ch…
In-game event
21 Aug 2023
SpriteMancer v0.3.2.2
Added an option to share the pivot point between all particle images. · Added a preference option to enable/disable full path on the project tab. · Reversed the order in which canvas sub layers are rendered. · Disabled transform box for Background element. · Layers can no longer be selected in the preview if they are invisible. · Made layer reordering a bit more precise. · Default Fluid timeste…
In-game event
11 Aug 2023
SpriteMancer v0.3.2.0
SpriteMancer v0.3.2.0 continues adding more quality of life features and bugfixes. But this update also adds more general 3D support, by adding features like Scene lighting, point light element or transform gizmos. · Added new element "Point Light". · Added "Ambient Light" to 3D Scenes. · Added 3D Transform Gizmos. · Added an offset value for 3D Models. · Added a "Enable Gizmos" button to the p…