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SpriteMancerNewsSpriteMancer v0.1.2.0
In-game event

SpriteMancer v0.1.2.0

SpriteMancer · published 6 Feb 2023, 12:15 UTC

All newsPlayers around this dateRead on Steam

As SpriteMancer is in early access and we are heading to v1.0 once the EA period ends, It didn't make sense to name builds v1.x.x.x. That's why from now on SpriteMancer builds will follow this pattern "v0.X.Y.Z":
X: This will be increased when there's a "major" new feature, like the upcoming Timeline.
Y: This will be increased when there's a "minor" new feature, like image transform box or new elements like Shapes.
Z: This will be reserved for minor patches and hotfixes. Will, almost always, contain bugfixes and quality of life changes.

  • Helpers can now be turned on and off from the preview section.
  • Added better control of animated images with image offsets.
  • Added new option to preferences to disable changing values with the mouse wheel.

  • Create shape menu now contains a submenu with all the shapes for easier access.
  • Preview section now uses the same colors as the theme.
  • Node Graph can now be panned with the right mouse button.

  • Smear effect should properly work with animated images now.
  • Added missing localization texts.
  • Transform boxes can no longer be moved around when a modal is open.
  • Preview sliders can no longer be moved around when a modal is open.
  • Fixed a bug that prevented layer/element origins from being shown in the preview.
  • Fixed a bug that would crash the app when using too many layers.
  • Fixed a bug that would crash the app while left and right clicking a curve node at the same time.
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In-game event27 Oct 2023SpriteMancer v0.3.3.0Hey everybody! SpriteMancer v0.3.3.0 is here and brings lots of new features and QoL changes! Text Element Create texts fast and easily with the new <Text> element. Image + Paths Paths can now be applied to images to transform them or to create a stream of images. Bake Element/Preview Two new functions have been added to bake the given Element or Preview into an Image for further processing. Ch…In-game event21 Aug 2023SpriteMancer v0.3.2.2Added an option to share the pivot point between all particle images. · Added a preference option to enable/disable full path on the project tab. · Reversed the order in which canvas sub layers are rendered. · Disabled transform box for Background element. · Layers can no longer be selected in the preview if they are invisible. · Made layer reordering a bit more precise. · Default Fluid timeste…In-game event11 Aug 2023SpriteMancer v0.3.2.0SpriteMancer v0.3.2.0 continues adding more quality of life features and bugfixes. But this update also adds more general 3D support, by adding features like Scene lighting, point light element or transform gizmos. · Added new element "Point Light". · Added "Ambient Light" to 3D Scenes. · Added 3D Transform Gizmos. · Added an offset value for 3D Models. · Added a "Enable Gizmos" button to the p…