Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BeatBeatNewsJuly Patch Notes: The Big Level Redux
In-game event

July Patch Notes: The Big Level Redux

BeatBeat · published 19 Jul 2023, 04:48 UTC

All newsPlayers around this dateRead on Steam

Big Changes

  • New Level: I Was Already Far Away (Hard)

New Stuff

  • Added new Audio Visualizer: "Spotlights"
  • Added new Audio Visualizer: "MerryGoRound"
  • Improved visuals for TNGU
  • Added more enemies to TNGU
  • Added "Lerp Timer" toggle to Camera Control editor for smoother transitions from static to dynamic cameras

Tweaks

  • Normalized "Starting Box" when creating custom levels
  • Improved camera movement when camera zoom is at very big or very small numbers
  • Reduced default audio normalization on custom levels
  • Adaptation (Easy, Hard): Added decorative platforms, updated camera controls
  • Adaptation (Medium): Reduced bloom, modified platform outline colors, normalized platform locations
  • Comet (Hard): Replaced some holds with taps near the end of the level
  • D'un Autre Jour (Easy): Changed layout of platforms, updated platform, background, and particle effect colors.
  • D'un Autre Jour (Medium): Changed platform design
  • Do My Thing (Medium): Changed audio visualizer to "Spotlights", updated camera controls
  • Do My Thing (Impossible): Changed audio visualizer to "Spotlights", normalized platforms, updated camera controls
  • I Was Already Far Away (Medium): Optimized platforms to make the level load slightly faster, changed audio visualizer to "Spotlights"
  • I Was Already Far Away (Hard): Changed audio visualizer to "Spotlights"
  • I Was Already Far Away (Impossible): Changed audio visualizer to "Spotlights"
  • New Game. (Hard): Added decorative platforms
  • New Game. (Impossible): Normalized platform locations, updated camera controls
  • Pyrotechniqué (Easy, Medium): Added decorative platforms
  • Pyrotechniqué (Impossible): Normalized platform locations, updated camera controls
  • Secret Merry Go Round (Easy, Medium, Hard): Added new audio visualizer
  • Secret Merry Go Round (Impossible): Added new audio visualizer, updated camera controls
  • Shoujo (Easy): Normalized platform positions to things like 2 instead of 2.21
  • Shoujo (Medium): Changed platforms, added more decorative background elements
  • Shoujo (Hard): Reduced bloom
  • Tell Me Your Name Again (Easy): Changed the platform outline colors of some platforms
  • Tell Me Your Name Again (Medium): Added decorative platforms, updated camera controls
  • Tell Me Your Name Again (Extreme): Changed platform design, added decorative platforms

Fixes

  • Fixed an issue where a certain character was not properly registering how many questions the player has answered
  • Fixed the "fill circle" on mashers being slightly misaligned
  • Fixed TNGU bug involving wood count going negative when purchasing archers

Roadmap

  • Half of a Boss Fight
  • True Ending
More from BeatBeat

Other announcements

All news
Sale19 Dec 2024Steam Winter Sale: 80% DiscountSale27 Nov 2024Steam Autumn Sale: 80% DiscountSale19 Aug 2024Rhythm Game Fest Sale: 80% Off