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Judgment: Apocalypse Survival SimulationNewsUpdated engine, fixed bug with 10th gen intel chipsets
Game update

Updated engine, fixed bug with 10th gen intel chipsets

Judgment: Apocalypse Survival Simulation · published 13 Feb 2023, 08:21 UTC · build 10427497

All newsPlayers around this dateRead on Steam

This fix was long overdue. Most of you won't feel any difference, but it took a lot of work to upgrade our game engine Unity from the 2016 version to a newer version that fixes issues in which the game didn't work with newer Intel systems without some hacks and workarounds.

Unfortunately, the new version of the engine is unable to deserialize saved games made with the previous build (it's a different version of .net). If you wish to continue a save made before the update, please use Steam's beta branches feature to roll-back to the previous version of the game, and return to the latest version when you're ready to start a new game. You can find instructions here: https://steamcommunity.com/app/455980/discussions/0/3767860527650318614/

In addition:
- A few small text bugs were fixed as well.
- Fixed a bug that would return speed to x1 after combat even if the setting to do so was disabled.

Upgrading a game engine is a major and risky undertaking. While the game was thoroughly tested, some bugs may have slipped past our testing. Please let us know if you encounter any issues.

If you happen to encounter major issues, you can always roll back to the previous version (see the link above)

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