Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sunday RivalsNewsv1.04 The Big Game Update
Major update

v1.04 The Big Game Update

Sunday Rivals · published 16 Mar 2023, 14:01 UTC

All newsPlayers around this dateRead on Steam

Whew, after 3 and a half months I'm happy to finally release The Big Game Update to Sunday Rivals! Seriously, this was only supposed to take a few weeks, but I got excited and kept adding new stuff and now we got a bunch of fun things to play with!

This update is focused on improving the end to end presentation of the gameday experience, so we start off now with a proper intro cinematic:

Plus a look at both team's lineups and their OVR ratings:

And what I still believe to be the best video game coin toss ever:

Now something I'm really excited for yall to get your hands on is the all-new Gameday Rivals system, which randomly picks 3 players from each team and boosts their OVR's before the game! You'll want to keep an eye out for these guys too cause they're bound to make some big plays happen!

Halftime gets some love, starting with a fun scene that shows off each team's leading performer:

And a running feed of all the latest nonsense from the folks following along at home via social media:

Now, if these new refs here don't blow the game for you (which they can't, cause there's no penalties):

You'll get to bask in a sweet victory cinematic:

And enjoy an interview with the Player of the Game and our new field reporter, Veronika Kay!

There's actually a few more really cool things in this update too, but I'm not going to spoil the surprise, I'll let you discover them on your own (assuming you're good enough, of course...)

This update has been a blast to put together and I hope all these new, shiny things help make Sunday Rivals even more enjoyable for years to come! Let me know what you think of the update and as always, thanks for playing!

PRESENTATION

  • Added pregame team matchup cinematics
  • Added lineups cinematic
  • Added Gameday Rivals cinematic
  • Added coin toss cinematic
  • Added impact players cinematic
  • Added halftime and post game social media feed
  • Added post game cinematics
  • Added Player of the Game interview
  • Added contextual shutter screens for quarters, downs, and kickoffs
  • Added new background and title art for player highlight cinematics
  • Added special colors to denote Gameday Rivals in the HUD and UI
  • Added HUD callouts for top offensive and defensive players during play preview
  • Defensive HUD displays stats of last tackler
  • Defensive HUD defaults to top defensive player in coaching mode
  • Added positions to player stats screen, moved LB4 next to other LBs
  • Added intro and post game music


ART

  • Added referees
  • Added Veronika Kay
  • Added cameramen and camera flashes
  • Improved cubemap coverage across entire field
  • Added banners for team slogan and the stadium's name
  • Added environment art for championship game
  • Added a colored stripe at the 50 yard line
  • Added mustaches to some chain gang members
  • Improved shadow resolution during cutscenes


GAMEPLAY

  • Gameday Rivals get a single game, scaled OVR boost based on their position
  • Gameday Rivals have an increased chance of making an impact play
  • Touchbacks are whistled immediately once a kicked ball hits a wall
  • Before the snap, players can cycle backwards through defenders again


SEASON MODE

  • Rebalanced wins and losses to have a larger impact than point differential when determining ranking
  • GM conversations now recognize the playoffs and the end of the season
  • Title screen after advancing to the championship shows the name of the championship game
  • Title screen after winning the championship recognizes the win
  • Rebalanced player of the game recognition in sim games to match played games


BUGS

  • Fixed a bug where the game and stadium clock weren't displaying the same time
  • Fixed a bug where the Player of the Week summary wouldn't display the name of the next playoff round correctly
  • Fixed a bug where the defensive awards weren't being calculated correctly
  • Fixed a bug where a linebacker's scouting report would display incorrectly
  • Fixed multiple spelling errors in scouting reports
More from Sunday Rivals

Other announcements

All news
In-game event27 Jan 2026v1.1.1 Practice UpdateI mean, listen, we're talking about practice . Not a game! Not a game! Not a game! We're talking about practice . Not a game, not the game that I go out there and die for and play every game like it's my last, not the game, we're talking about practice, man. If you're new to Sunday Rivals and years of muscle memory from playing some-other-football-game-who-I-won't-name-but-you-desperately-neede…In-game event9 Nov 2025v1.1 Random UpdateA random Sunday Rivals update in 2025? Yes my friends it's true, I have a nice little quality of life update for you completely out of nowhere and am happy to announce that schedules are now completely randomized at the start of every season! Why'd that take so long? Good question... the important thing is that it's in the game now so let's just pretend it's always been there, ok? Along with th…Game update18 Feb 2024v1.09 Bug PatchHey yall, just released a minor bug patch, check the notes below: AI · Tweaked AI logic to be more aggressive while losing in last chance situations late in the game BUGS · Fixed a critical bug where players without first names would soft lock the game after having their season stats shown · Fixed a bug where the ref who did the coin toss would be stuck in the call pose · Fixed a bug where you…