Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CRUMBNewsHard at work on CRUMB 2.0
Game update

Hard at work on CRUMB 2.0

CRUMB · published 13 Mar 2023, 10:58 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

Long time since the last update, but I have still been working away hard between my real job and young family! I have been gathering lots of info from all the users and my whiteboard is now covered in ideas and feature requests

I am not quite ready to show new screenshots/video recordings as the latest User Interface is very much in a debug/alpha phase and does not represent what the final version will be like. However below is a summary of the new features that will be coming in the future

  • User created components - Parts can be created from scratch and programmed to suit requirements, this means that the catalogue of components will expand over time with community input. You will have the ability to upload your own 3d models, specify wiring locations, variables and complex electrical interactions
  • Electromechanical - The next version will give the ability to build and construct electromechanical systems, such as robots. Complete with Physics simulation
  • Steam Workshop - Highly requested, Steam Workshop will allow the community to really come together with learning and the creation of new components and sharing of designs
  • Revamped User Interface - The usage and feel of CRUMB will be closer to that of a dedicated 3D CAD program to help bring CRUMB closer to be a professional too

There are more features to list, but I will share them in due course... just want to get a quick update out so that everyone knows that CRUMB is not dead!!

Mike

More from CRUMB

Other announcements

All news
Major update15 Sep 2026100,000 copies sold. Thank you.100,000 😮 That's how many copies of CRUMB Circuit Simulator have now been sold on Steam. I keep looking at the number and it still doesn't feel real. CRUMB started as, and still is a one-person project. It went out in November 2022 with no publisher and no marketing, just a virtual breadboard and the hope that a few people would enjoy poking around on it. Every one of those copies came from yo…In-game event12 Sep 2026Looking for the most advanced electronics simulator in the world?I have been super busy posting on Facebook with new developments and features and have neglected to keep everyone up to date here! CRUMB 2.0 is shaping up nicely and has the potential to become the single most powerful and accessible electronics simulator! But first to answer a consistently asked question: "Will 2.0 be free to existing users?" Yes. And let me introduce to CRUMB Advanced. To tho…Community12 Aug 2026Real life == Sim LifeGood evening ladies and gentlemen! I’m continuing to pour my life into this next version of CRUMB and I have a little something to share with you all! It is now possible to connect real hardware to CRUMB and interact with it, in this example we can flash an Arduino R3 with the same code that’s running in the simulator 🤩 Much love! Mike