Main highlight is new map and new gamemod! But plenty of important bug fixes too
Enhancements/Features
- Paintball mod! You can now modify any game mode to introduce paintball mode. This reduces damage of projectiles, doubles ammo for everyone and adds paint effects. Also includes ramped up ragdoll physics because, why not. Thanks to GigaByteWide for the suggestion!
- New map! Temple. An arena map with close quarters gun fighting!
- New "Play" menu to quickly get into your preferred gamemode/gamemod with everything else as random
- Improved bots movement on Construction map
- Improved bots state machine to improve their decisions!
- Updated Steam Audio
Bug Fixes
- Fixed a major issue where hitboxes were unintentionally large for the hips and spine.
- Fixed decapitations/limb removal not applying correctly often
- Fixed deploy menu alignment on Tower map
- Reverted some Steam Audio settings to make audio occlusion smoother
- Fixed some issues with Kill Confirmed where briefcase could not be picked up
- Fixed an exception when you proned and that was syncing across the network
- Fixed left arm IK "saluting" in the air unintentionally
- Fixed an exception when you entered water and an audio source wasn't correctly assigned
- Fixed landing sound being played when you only fell a minute distance
- Fixed some floating cones on Construction map
- Fixed CTF flag positions on El Mondo
- Fixed HODL position on El Mondo
- Fixed Domination positions on El Mondo
- Fixed exception trying to pickup collider name on bot that had died
- Fixed another place on Island where you could fall through the floor