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SpriteMancer v0.1.1.0 · SpriteMancer · SteamPeaks
SpriteMancer
News
SpriteMancer v0.1.1.0
In-game event
SpriteMancer v0.1.1.0
SpriteMancer
· published
24 Jan 2023, 13:22 UTC
All news
Players around this date
Read on Steam
GUI Scaling has been added. This is a work in progress feature that will be improved in the next updates.
Images can now be animated by slicing a spritesheet or loading a GIF.
GIF file support for images.
25 examples have been added.
Added 'YellowAfterLife' to credits for GMLive and GIF support.
Layer preview can now be seen in the layer section.
Added 'Input' node. This allows having multiple inputs in the node graph.
Added 'Math' nodes: Add, Subtract, Multiply, Divide and Value.
Added 'Curve' node.
Added 'Gaussian Blur' node.
Added 'Radial Blur' node.
Added 'Motion Blur' node.
Added 10 'Ring' particle images.
'Shatter' preset has been added to Image element.
Added 'Show welcome screen on start' to preferences menu.
Added 'Show node values' to preferences menu.
Layer coordinates are now shown in the inspector.
Fluid material scale can now be locked in pairs.
Easing node now has an input.
Node output value is now shown in the node graph.
Nodes now have a context menu when right clicked.
Nodes are now properly depth sorted.
Node 'Search Node' input is now focused when first open.
Node sizes have been readjusted.
Removed 'Node Systems' System.
Japanese localization has been improved by Discord member: hebekeg
Chinsese (Simplified) localization has been added by Discord member: UnluckyNinja
'Break' FX should now properly recognize image offsets.
'Smear' FX should now work properly with sliced images.
Fixed an error that made images not snap to coordinates correctly.
Fixed an error that made 'Break' FX crash with small canvases.
Fixed an error that allowed panels to be resized when a modal was open.
'Center Origin' button no longer crashes the app when no images are loaded.
Added a fail safe that should prevent the windows going out of bounds.
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27 Oct 2023
SpriteMancer v0.3.3.0
Hey everybody! SpriteMancer v0.3.3.0 is here and brings lots of new features and QoL changes! Text Element Create texts fast and easily with the new <Text> element. Image + Paths Paths can now be applied to images to transform them or to create a stream of images. Bake Element/Preview Two new functions have been added to bake the given Element or Preview into an Image for further processing. Ch…
In-game event
21 Aug 2023
SpriteMancer v0.3.2.2
Added an option to share the pivot point between all particle images. · Added a preference option to enable/disable full path on the project tab. · Reversed the order in which canvas sub layers are rendered. · Disabled transform box for Background element. · Layers can no longer be selected in the preview if they are invisible. · Made layer reordering a bit more precise. · Default Fluid timeste…
In-game event
11 Aug 2023
SpriteMancer v0.3.2.0
SpriteMancer v0.3.2.0 continues adding more quality of life features and bugfixes. But this update also adds more general 3D support, by adding features like Scene lighting, point light element or transform gizmos. · Added new element "Point Light". · Added "Ambient Light" to 3D Scenes. · Added 3D Transform Gizmos. · Added an offset value for 3D Models. · Added a "Enable Gizmos" button to the p…