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RUNGORENewsRUNGORE Devlog 06.12.2022
In-game event

RUNGORE Devlog 06.12.2022

RUNGORE · published 6 Dec 2022, 06:39 UTC

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Heyo everyone, its that time of the month again. Devlog time.

So, during the last month we focused on getting all the menus in the game operational.
Right now we have shop, bestiary, mission screens, as well as map and hub areas in working order.

1. THE SHOP


Expanding on last month's shop update: shop graphics are done now, and also you will be able to buy one-time-use level modifications in there

So yeah, with how the game code is set up, it appears that its really easy to put a couple extra neutral events in the level. Or to force a game breaking hero swap in any level. Or to make next level have turn-based combat. Yup. We have a slay-the-spire potion in there.

2. THE BESTIARY


It should have been called "encyclopedia" or something, since we pumped every bit or information about the game in there. You will be able to check out cards, character descriptions, artifacts, gear, enemies, and maybe even random lore about the game world.

3. THE MAP


So, i can't really say much about the game world right now, except that we decided to fully imitate fog of war for a ^-^ r e a s o n ^-^ You will be uncovering more and more of the map the more levels you complete

4. THE HUB


This is a character select screen. Also its a place where all the characters hang out, and as you progress more through the game you will see new heroes added to the pile and interact with each other. Very cool.

(character sprites are in placeholder mode here)

Don't forget to wishlist the game btw.

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