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Mini MecumNewsUpdate Notes - 10/12/22
Game update

Update Notes - 10/12/22

Mini Mecum · published 12 Oct 2022, 16:39 UTC · build 9707087

All newsPlayers around this dateRead on Steam

Fixed an issue where the beach ball was missing textures.
Fixed an issue where large portal had a gap players could clip through.
Fixed an issue where players may start in wrong zone.

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Major update7 Feb 2025Mini Mecum: The Final UpdateKept y'all waiting on this one, sorry about that. I had never planned to come back to Mini Mecum. I made it, I was okay with it, and I was done with it. But I wasn't really proud of it, either. Now, with the skills I have, I felt pretty bad releasing it in the state it was, even if people liked it. Especially because people liked it. I don't know where the appeal lies, so I didn't mess with the…Steam news29 Sep 2022Mini Mecum Overhaul!Over the past few months I've worked on redrawing pretty much every sprite in the game to fit a higher standard of quality, and it's finally done! For the next week, the project will be in a beta for the new content, but when it's ready, the game will go on sale with the new content! To access, right click on the game - > properties - > type in "SuperMecumSecret" and select the new beta to see…Major update15 Jun 2022Mini Mecum UPDATE!A new update is now out for Mini Mecum! Thank you so much to everyone who's played, downloaded, and shared mini mecum! After a brief period of a lot of sleep, I've released a new update, featuring bugfixes, improvements, and more! Pause Menu! You can pause the game now! and if you softlock, a handy "stuck" button will put you back at the elevator! Lighting Improvements! All the lighting in the…