v0.5.1.1
Bug Fixes
- Gameplay
- Disabled prototype character skills still in development
- Fixed missing skill upgrade descriptions in flyout menu
- UI
- Fixed an issue causing a permanent black screen while attempting to abort mission from the pause menu. This occurred on sub-levels of campaign planets
- Lockjaw Mining Floor
- When engaging the damaged Warden the door now locks behind the player as intended
- Genesis II Station
- Solved a bug causing a strange shadow to appear on the floor of the Archives
- Titus
- Corrected a potentially game-breaking issue where the drill at Site Five near the southwest corner of the map required zero batteries to restart but still removed one from the player’s inventory; this could ultimately prevent the player from ever reaching the boss
- Oterion Lost City
- Updated collision by the elevator at the end of the level
- Fixed floating art near the stairs leading from the swamp into the ruined city
- Oterion Ruined Sanctum
- Optimized lighting in the Antechamber which should slightly boost framerate in the early part of the level
- Hopefully completely solved the unintended enemy overleveling issue:
- Some enemies in the Combat Path have been allowed to overlevel slightly, especially at higher difficulties and for high level players
- The miniboss encounter has only had its leveling math error corrected as it needs to remain a major threat, but underleveled players should now have a much better chance here on easy and normal difficulty settings
- Join the Discord to discuss these and other balance adjustments
Added collision by the elevator at the beginning of the level to prevent the player falling out of the level boundsImproved the return elevator rides and transfers for the Inner Court trial pathsSlightly updated level art by the final return elevator on the Combat Path to better guide playersAdjusted the starting position for a waterfall at the end of the Combat PathExpanded the fungal infection in the Combat Path large switch roomFixed minor Halloween art errors throughout the level- Oterion Guardian Sanctum
- Updated collision in two areas on the edge of the level where players could fall out of the level bounds
- Fixed a collision bug where players could walk in the air over a broken floor at the edge of the level
- Updated art in both the boss arena and the lower chamber
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