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Liquidation RTSNewsMilestone - Stable Multiplayer
Community

Milestone - Stable Multiplayer

Liquidation RTS · published 26 Nov 2022, 18:59 UTC

All newsPlayers around this dateRead on Steam

Hello fellow Liquidators!

I am pleased to announce we have reached new milestone - stable multiplayer!
Currently multiplayer works only with 1 test map and only with 1 finished faction, however second one is in progress!

Checkout a match we had today from both perspectives

Watch on YouTube

Watch on YouTube

If you want to get news firsthand and/or want to participate in further testing of Liquidation - come join us on discord! You can drop by to just chat about the game too!


More from Liquidation RTS

Other announcements

All news
Game update18 Aug 2026Patch 0.607- Added support for 4:3 display aspect ration - Added FFA game mode to Crossroads map.Game update14 Aug 2026Patch 0.606- fixed a bug where devastator missiles lingered around / draining performance - setting duration of negative effects on hero to half - reduced damage for Aeternus Quills from 200 to 180 - reduced damage for Aeternus Fang to 250, 375 with upgrade from 300, 450 - shortened aeternus fang range from 16 to 14 - increased damage for Scourge protectors. - increased damage for Legion beacons.Game update9 Aug 2026Pathch 0.605- - Fixed another desync issue that was occuring with higher counts of players - - Fixed killzone height on Forests of Vrathor - units no longer die from knockback in shallow water - - Added notification when player owned resources ran out