Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sunday RivalsNewsv1.0.3 Two Player Update
Game update

v1.0.3 Two Player Update

Sunday Rivals · published 28 Nov 2022, 19:20 UTC

All newsPlayers around this dateRead on Steam

Hey yall, I've heard a lot of feedback over the years about ways to improve two player games, especially when it comes to hiding play calls from your opponents. Sadly we live in a world of screen-peekers, so in this update I've taken a step towards making their lives more miserable and given you the ability to call 'decoy' plays!

While this does not solve all the issues, I think this is a good start at balancing the playing field and forcing cheaters to focus more on their own play calls and less on yours!

I've also done a full name and appearance pass on the entire SRFL, adding a bit more originality and personality league-wide. If you have a season in progress, you might notice some new names and faces on your team, but outside of a few players everyone should play more or less the same. Unfortunately, if any of the players who's names have changed set records or won POTW honors, those listings will show their original names until you start a new season or their records are broken.

A big thank you to everyone checking out the game, be it long time players from the Early Access days or new friends jumping in during the Autumn Sale, I appreciate yall and hope you continue to enjoy Sunday Rivals for years to come!

Full patch notes below:

PLAYCALLING

  • Added the ability to call decoy plays in two player games
  • Added a dismissible help popup for decoy plays after the opening kickoff


SRFL

  • Complete name, appearance, and ratings pass on the entire SRFL


BUGS

  • Fixed a bug where double zero player numbers would only show a single zero on their uniform
  • Fixed multiple spelling errors across the game
More from Sunday Rivals

Other announcements

All news
In-game event27 Jan 2026v1.1.1 Practice UpdateI mean, listen, we're talking about practice . Not a game! Not a game! Not a game! We're talking about practice . Not a game, not the game that I go out there and die for and play every game like it's my last, not the game, we're talking about practice, man. If you're new to Sunday Rivals and years of muscle memory from playing some-other-football-game-who-I-won't-name-but-you-desperately-neede…In-game event9 Nov 2025v1.1 Random UpdateA random Sunday Rivals update in 2025? Yes my friends it's true, I have a nice little quality of life update for you completely out of nowhere and am happy to announce that schedules are now completely randomized at the start of every season! Why'd that take so long? Good question... the important thing is that it's in the game now so let's just pretend it's always been there, ok? Along with th…Game update18 Feb 2024v1.09 Bug PatchHey yall, just released a minor bug patch, check the notes below: AI · Tweaked AI logic to be more aggressive while losing in last chance situations late in the game BUGS · Fixed a critical bug where players without first names would soft lock the game after having their season stats shown · Fixed a bug where the ref who did the coin toss would be stuck in the call pose · Fixed a bug where you…