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The Unbeatable PathNewsDevelopment Update July 2022
Community

Development Update July 2022

The Unbeatable Path · published 28 Jul 2022, 07:28 UTC

All newsPlayers around this dateRead on Steam

Hello puzzle friends,

July is coming to an end, which means for us: Time for a new development update of The Unbeatable Path.
Our focus this month was mainly on creating the new level "River Of Styx". For this, we produced some assets, implemented the next puzzle, and almost finished the level design. In addition, a playtest was conducted with external testers, and work was started on the revision of the Steam graphics.

Project progress

  • "River Of Styx" almost finished: the level design for this map is almost complete. The layout has been completed, all assets have been created and placed and the game mechanics have been implemented. Next, particle effects will be added and object collisions will be reworked.
  • New map puzzle completed: the assets have been completed and the game mechanics of the new puzzle have been implemented, tested, and optimized. In the new puzzle, you have to use star constellations to set a mechanism in motion to cross the river Styx.
  • Playtest with external testers: The playtest went well and showed no major bugs. Nevertheless, some weaknesses in the game mechanics & puzzles were found. These will now be fixed in the coming month.
  • Steam graphics revamp: we are currently revamping the entire Steam presence and the game's logo. This task will be completed soon, so we are looking forward to presenting you the results next month.

Eye Candy


Here you can already get some impressions of the progress of the new map.
All assets are still in progress and can therefore still change in the finished game.

A small overview of the new map "River Of Styx":.

Part of a puzzle of the level.

The path to the bank of the river Styx:

More from The Unbeatable Path

Other announcements

All news
Major update17 Nov 2024The Unbeatable Path - Version 2.0New Features Gamepad Support · Customizable button mapping for gamepads. · UI dynamically adjusts to gamepad buttons. · Cursor movement via left gamepad stick & click via face button bottom (A). Steam Deck Officially Verified · Steam Deck specific controls implemented. · Optimized performance for Steam Deck. · Automatic performance adjustments when launched on Steam Deck, with a manual option a…Game update3 May 2023Game update 05/03/2023- Various code optimizations in different functions - Achievement login flow improvedGame update13 Apr 2023Game update 04/13/2023- Chapter 09 "Outer Sanctum": · fixed a rune stone to the left of the first three puzzle walls where it didn't matter if you pushed it or not · optimized two puzzle walls (from the first & second part of the puzzle) where you had to repeat the solution of the puzzle to solve the walls, although this was not shown on the pedestal hint · fixed a bug in the third part of the puzzle where a T rune…