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JBModNewsUpdates for Nov 7 2022
Game update

Updates for Nov 7 2022

JBMod · published 7 Nov 2022, 23:38 UTC · build 9888209

All newsPlayers around this dateRead on Steam
  • Made breaking changes to playermodels. Multiplayer models now need to import anims from the player/ folder instead of the humans/ folder. See the workshop discussion forum for more info
  • Made changes to several weapons
  • Stunstick now works and is given with impulse 101
  • Fixed some weirdness when you +use props
  • Fixed more crashes
  • Added lua but disabled it in release build
  • Added a whole bunch of cvars, some of them might work
  • Changed sv_footsteps default to 0
  • Set fall damage back to old default. Change it with mp_falldamage 0

Updates will be less frequent starting this week (no more daily updates).
Please continue to report crashes and other bugs since they're still the priority for now.

More from JBMod

Other announcements

All news
Community29 Jul 2025Announcement: More announcements coming soon!Oh hey. Long time no see. It’s been a little over two years since the last update, and the reviews have been loving it. So what’s new? The short answer is that JBMod is going fully open source. We’ll start with the mod itself in the coming weeks, followed by the website and any other backend code over the coming months. Keep an eye on announcements over the next few weeks to learn more. As alwa…Game update13 Mar 2023Updates for Mar 12 2023Replaced default loading screen with a static one due to some users seeing performance issues · The previous loading screen has been moved to the workshop with more detailsGame update12 Mar 2023Updates for Mar 11 2023Added new loading screen support from design beta · Fixed custom vphysics interfaces causing crashes in certain tools