Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Unbeatable PathNewsDevelopment Update October 2022
Community

Development Update October 2022

The Unbeatable Path · published 31 Oct 2022, 12:39 UTC

All newsPlayers around this dateRead on Steam

Hello puzzle lovers,

with this update for the month of October you will receive the last regular monthly development update for The Unbeatable Path.
Since I have almost completed the game and am now moving more into polishing and marketing, I will be posting smaller update news from now on as the appropriate milestones are reached. I'm proud to have reached this point of development and I'm looking forward to the last stage before the release.
Now to the actual October update: The penultimate map "Outer Sanctum" has been completely finished and the last level "Inner Sanctum" has also been almost completed. When this one is done, the remaining voiceovers will be implemented, the whole game will be optimized and the final trailer will be created. From this point on I will start with the marketing campaign.

Project Progress

  • "Outer Sanctum" completed: the puzzle of the level was extensively tested and optimized based on this outcome. Some 3D models were also reworked, more particle effects were created, jumpscares were implemented and the transition to the final map was implemented as well.
  • "Inner Sanctum" almost finished: in this level the player goes on his last way over narrow paths and through the gates of hell to the grand finale. The level design has almost been completed but the various end sequences are still missing and will be implemented during November.
  • "Inner Sanctum" 3D models, effects and materials created: since the player is in the deep interior of hell in this map, accordingly a lot of new 3D models, particle effects as well as many materials were created and optimized to reflect this environment immersively.

Eye Candy


Here is a sneak peek of the final level "Inner Sanctum".
All assets are still in progress and can therefore still change in the final game.

A Screenshot of the narrow path to the gates of hell:

The judge does not let everyone move on:

More from The Unbeatable Path

Other announcements

All news
Major update17 Nov 2024The Unbeatable Path - Version 2.0New Features Gamepad Support · Customizable button mapping for gamepads. · UI dynamically adjusts to gamepad buttons. · Cursor movement via left gamepad stick & click via face button bottom (A). Steam Deck Officially Verified · Steam Deck specific controls implemented. · Optimized performance for Steam Deck. · Automatic performance adjustments when launched on Steam Deck, with a manual option a…Game update3 May 2023Game update 05/03/2023- Various code optimizations in different functions - Achievement login flow improvedGame update13 Apr 2023Game update 04/13/2023- Chapter 09 "Outer Sanctum": · fixed a rune stone to the left of the first three puzzle walls where it didn't matter if you pushed it or not · optimized two puzzle walls (from the first & second part of the puzzle) where you had to repeat the solution of the puzzle to solve the walls, although this was not shown on the pedestal hint · fixed a bug in the third part of the puzzle where a T rune…