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Graviteam Tactics: Tunisia 1943NewsUpdate 07/30/2022
In-game event

Update 07/30/2022

Graviteam Tactics: Tunisia 1943 · published 30 Jul 2022, 13:40 UTC · build 9202114

All newsPlayers around this dateRead on Steam

1) Added pre-caching of sounds to remove pauses on first play (relevant when starting the game from the HDD).
2) Optimized the calculation of physics for soldiers located on/in vehicles at close distances from the camera.
3) Fixed a bug that made it impossible to install some mods and DLCs.
4) Minor changes and bugfixes.
5) Updated user manual.

More from Graviteam Tactics: Tunisia 1943

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Major update22 Mar 2024Update 03/22/2024The game is moving to an updated operational phase system. 1x1 km cells will become a thing of the past, the seizure of territory will proceed node by node, with all the ensuing changes in the operational and tactical phases of the game. Such a significant change will result in the disappearance of signs of entrenchment, and other less significant changes in active operations. The principle of…In-game event7 Aug 2023Update 08/07/20231) The the movement of the Sdkfz232 armored vehicle has been changed. 2) Changed the effect of incendiary shells - it has become more localized. 3) Removed popup turrets. 4) The selection of the 2nd group in the squad has been adjusted - only soldiers who left the vehicle are selected. 5) Tactical information in 3D view is disabled when the camera height is low. 6) Added indication of completed…Game update6 May 2023Update 05/06/2023Updated the main operations of the game and the Sidi Bou Zid battlefield.