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Graviteam Tactics: Tunisia 1943NewsUpdate 03/22/2024
Major update

Update 03/22/2024

Graviteam Tactics: Tunisia 1943 · published 22 Mar 2024, 10:26 UTC · build 13813324

All newsPlayers around this dateRead on Steam

The game is moving to an updated operational phase system. 1x1 km cells will become a thing of the past, the seizure of territory will proceed node by node, with all the ensuing changes in the operational and tactical phases of the game. Such a significant change will result in the disappearance of signs of entrenchment, and other less significant changes in active operations.

The principle of troop deployment before battle will also change; the areas in which deployment is available will be reduced and tied to the location of the battle group on the operational map.

The algorithm for accounting for the level of fire has also been adjusted, various small changes have been made to various aspects of the game.

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In-game event7 Aug 2023Update 08/07/20231) The the movement of the Sdkfz232 armored vehicle has been changed. 2) Changed the effect of incendiary shells - it has become more localized. 3) Removed popup turrets. 4) The selection of the 2nd group in the squad has been adjusted - only soldiers who left the vehicle are selected. 5) Tactical information in 3D view is disabled when the camera height is low. 6) Added indication of completed…Game update6 May 2023Update 05/06/2023Updated the main operations of the game and the Sidi Bou Zid battlefield.In-game event21 Apr 2023Update 04/21/20231) Support for xaudio2_9 sound library. 2) Adjusted sound processing algorithm. 3) Fixed a bug that caused the game to crash or slow down with a large number of fire sources. 4) Added partial support for Steam Deck. 5) Fixed error with dark stripes on smoke and dust in binoculars mode. 6) Algorithm for determining the range using sights on vehicles without rangefinders is adjusted towards great…