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Redout 2NewsAugust 9th, 2022 - Patch Notes
Major update

August 9th, 2022 - Patch Notes

Redout 2 · published 9 Aug 2022, 14:05 UTC

All newsPlayers around this dateRead on Steam

Redout 2 1.1.0 - Patch Notes for PC

New Features

  • New HUD implemented, this new one completes our aesthetic vision of racing at crazy speeds!

General

  • General visual improvements and bug fixing on all environments
  • Minor addition of visual elements across different environments
  • Additional performance optimizations
  • Fixed ship explosions from dropping frames
  • Tuned game difficulty
  • Fixed crashes for first time players
  • Fixed instances where the ground would clip through the racetrack on different environments
  • Fixed an instance in which sometimes the track is displayed as inactive after the player uses time rewind
  • Fixed collisions with track and terrain in many different environments
  • Fixed to AI behaviors and respawns in many different tracks
  • Fixed a fatal error for PC users who launched the game without internet connection
  • Fixed leaderboard errors on PC
  • Fixed Tartarus Reverse tracks AI navigation and player respawn positions

Gameplay

  • Tuned the gameplay cameras to allow for a better sensation of speed and control
  • Record times for both “Speed” and “Time Attack” modes in various Career events made easier to achieve to allow for a more enjoyable experience across all levels of skill
  • Star requirements for progression lowered globally

UI

  • Events now show what rewards are unlocked
  • Fixed some localization errors displayed in the UI
  • Added additional animations to the UI when moving across windows
  • Added missing button icons for several hints in Cinematic race in Turkish
  • Fixed some pilot names not translated into Japanese
  • Updated the indicator for customization unlocks to make it more clear when new aesthetic pieces are available
  • Unlocked pieces are now displayed first when navigating visual component menus

Audio

  • Added Dynamic Mix improvements
  • Health recharge sound is now less aggressive

Known Issues

  • Thrust Stat isn’t performing as expected, we’ll take care of that once our mechanics manage to reverse engineer antigravity… Soon.
  • Taking the left route on first track split on Tartarus - Tantalus Reverse or Ixion Reverse results later in being unable to land on the main track
  • Water splash effect can act odd in some parts of Mariana Trench
  • Race times in Single Player modes against AIs and for Host in Multiplayer are rounded to full second


If you're experiencing an issue not listed here, be sure to check out known issues page current updates: https://support.saber.games/hc/en-us/articles/8174504112913

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