Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Annihilate The SpanceNewsATS Beta Version 0.71
Community

ATS Beta Version 0.71

Annihilate The Spance · published 26 Oct 2022, 22:04 UTC

All newsPlayers around this dateRead on Steam

Howdy.
To anyone interested in the progress of ATS, let me bring you up to speed.

Work:
We're only 3 months off the 2nd anniversary of ATS's development beginning. There's been a lot of work, and a huge number of drastic improvements to the game's quality standard and style have been made since just January. We've gone from a 2D battlescape to a (though still 2D in gameplay) visually 3D battlescape with starships able to fly high into the sky and drones to swoop low below cruisers.

Due Date:
It's very hard to estimate when our game will be done, due to the unstable nature of our indie-dev lives. But, we're always pushing for a Demo. It's the main thing we want, and need. Feedback from a lot of people.

More Info:
Join our Discord server, to receive updates on ATS's continued development and the milestones we hit. We show our live internal-dev-updates channel as we work on the game.

Server link: https://discord.gg/X22cGP4TwU

More from Annihilate The Spance

Other announcements

All news
Community27 Aug 2026August 2026 Development Update - Side CampaignsHello everyone, Luke here. Unstable Branch A remind that regular unstable updates are pushed to the Unstable branch. ATS > Properties > Versions > Unstable If you want to learn more about unstable updates, come join our Discord server, speaking of... Reminder about updates posted on Discord. We spend a lot of our time on our community Discord server. Discussing the latest Unstable changes, talk…Community22 Apr 2026Unstable [2714] - Better Movement, Better Missiles, Better BangHey, Luke here. Got an update regarding the unstable branch. Which you can access via: Right Click ATS > Properties > Versions > Unstable What's up? Over the last two months we've been working on a heavy overhaul of ships movement. You know how sometimes your Tollies will charge right at a hostile battleship, then as it starts to retreat they get a little timid and scared about chasing after? E…Community4 Mar 2026Tester/Unstable version rename and re-opt and experiment ship movement changes.Hey people, Luke here. · We're messing with some new movement system changes over on the new Unstable branch that are really experimental . But fix some very long-standing issues with how some of our ships approach, chase and track targets in respect to velocity and acceleration. Especially impactful on Drones and Lights. Sadly, this does have a lot of teething issues making the game somewhat u…