
Hi everyone, Alec here.
This is the biggest part of the development is complete! The game play is 100% finished and no more creative decisions need to be made and I’m finally happy with how the bosses play. Making a game that feels fun takes a lot of work and getting to the point where, at minimum, everything is playable is a big achievement!
With this in mind we're looking at a 2022 release date for sure and possibly Autumn. Who really know at this point? I wish I was better at time perception but it's just so hard to quantify this stuff.
Stay tuned, things will be kicking off in the coming weeks.