
Friends, Brian Rubin here, and I just wanted to give you a quick update on how things are going with Star Fleet II 2.0! Work is still on going, but some things have admittedly slowed us down, such as:
On the other hand, work on the game has been continuing. Many internal versions have been released, and we are THIS close to beta, when we lock down all new features and focused solely on bug hunting and fixing, as well as a code audit.
Oh, we also finally got accepted onto GOG! Yay! We'll be happy no matter where you buy the game, so wishlist it wherever you like, please and thank you. ;)
We've also begun work on some other things like a new trailer and updated documentation as well!
So, work HAS been happening, it's just we've all been too busy (me especially) to post about it, so I apologize for that. Please be sure we want to get the game to you as SOON as possible, we just want to do it right. The last thing we want, as I've said before, is a repeat of the problematic (and I'm being kind) 1.0 launch from 1989.
I, therefore, want to thank you for your continued patience and excitement for this game. My excitement for this game hasn't waned even though I've probably put in around 1,000 hours into it at this point, and I cannot WAIT to get it to you.
Thanks again for your patience, and please don't hesitate to ask any questions if you have them. See you soon with more info!