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Turing CompleteNewsUpcoming new feature - Schematics hub
In-game event

Upcoming new feature - Schematics hub

Turing Complete · published 23 Jun 2022, 05:25 UTC

All newsPlayers around this dateRead on Steam

It is finally time to add the feature that I have earlier referred to as "sharing". This will be in the form of an in game interface called the Schematics Hub, where players will be able to upload architectures or custom components and explore what others have uploaded. Players will be able to upvote, downvote or comment on other architectures and custom components.

You can expect this update within 1 or 2 weeks. After it has released, there will be a limited time opportunity to earn a new badge, more about that here:

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I originally announced that I would be working on this new feature a couple of months ago, but the preparations for it ended up taking a long time. Specifically, I wanted to make an effort not to break shared schematics, so I ended up spending a lot of time agonizing over the details of many of the components. As an example of how far in the weeds I went to try and get everything right, I ended up creating a custom font (with the help of some community members) for the console, so that I wont have to break ascii art in the future. The most time consuming components to get right were the network component, the console and the different RAM options, which ended up taking about one or two weeks each. They were time consuming, not because their implementations were difficult, but because I learned something new after each implementation that made me want to revisit how they worked.

In any case, I can't 100% guarantee that I wont break working schematics from when the Schematics Hub goes live, but I do feel fairly optimistic about it.

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