Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Turing CompleteNewsTuring Complete 2 patch notes
In-game event

Turing Complete 2 patch notes

Turing Complete · published 15 Jul 2026, 05:00 UTC

All newsPlayers around this dateRead on Steam

Features and changes

  • New and powerful assembler system added

  • Almost all components now support widths between 2 and 64

  • A powerful new screen replaces the old screens. It supports all resolutions between 4:3 and 1024:768

  • All component shapes have been updated for consistency (and wide logic gates now follow IEEE standards)

  • Simulation speed is 100x faster

  • Custom components no longer have "fake dependencies"

  • The "LEG" architecture was replaced with a new much more advanced architecture

  • Input pins are now bigger so input pins can't overlap in custom components

  • Multiple new components

  • New hint system that shows hints and solutions for all levels inside the game

  • Hovering over components now show pin labels

  • Because of the compilation speed, most levels with 16 bits or less are now tested exhaustively

  • RAM components now support both big and little endian

  • RAM components now use a port system which allows you to load and store as many times you want in the same tick

  • RAM components now show a cursor on the component so you can see enabled load and store addresses visually

  • Hex editor was added as a RAM mode

  • Punch card was added as a RAM mode

  • RAM data now has a scroll bar for sized above 256

  • Disassembly delay line component was added, meant for pipelining

  • Many components can now have labels

  • Components from inside the toolbox can now be selected via hotkeys while holding the Shift key

  • The static indexer was added, it allows a lot of flexibility for more complex builds

  • "Auto size" system was added, to allow building custom components that work at any bit width

  • Probably many more features forgotten

  • Quasi infinite bugs squashed


Under the hood

  • Godot was replaced with our own game engine

  • Created custom assembly framework (https://github.com/stuffe/isa_spec/)

  • Created custom compiler

  • All levels were reimplemented

  • All components were reimplemented

  • The score server was rewritten as the old one kept crashing (it had "evolved" more than been designed and used 4 different languages). If we didn't replay solutions on our server, people would instantly cheat and the highscores would be pointless.

Some of the under the hood stuff was excessive for this update, but it is all necessary for Turing Complete 3.0. More about that later, first priority now is polishing the game until we can officially exit Early Access.

More from Turing Complete

Other announcements

All news
Community1 Sep 2026Soundtrack available on SteamSome of you have been asking for the soundtrack to be sold here on Steam. It is now finally here. It contains 16 tracks in very high quality audio you can't find anywhere else.Community27 Jul 2026The story is back, the alien is outThe alien has been replaced with a new character. I think this change may upset some players, but it is something I have wanted to do for a while. The TLDR reason is that he is too silly in a way that I don't feel represents the game. The value of clear communication Why are Candy Crush and Dark Souls so different visually? The answer is of course that they are two different games trying to com…Major update27 Jun 2026Breaking update upcomingThe new version of Turing Complete will arrive very soon. It includes new features such as 100x faster simulation speed, support for variable width components, a powerful new assembler system and much more. Unfortunately, the saves of the new version are incompatible with the saves of the old version. You can choose to stay on the old version of the game, if you are in the middle of the campaig…