Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sunday RivalsNewsv1.0.1 Record Book Update
Major update

v1.0.1 Record Book Update

Sunday Rivals · published 29 Aug 2022, 17:02 UTC

All newsPlayers around this dateRead on Steam

I'm excited to share with you the very first post-launch update to Sunday Rivals, the Record Book Update!

Watch on YouTube

In total there are 72 records to break & hold in Season Mode and the best part is all the data is persistent, so your records carry over year after year. The AI gets a crack at them too, so you'll want to keep on eye on those out of town scores! Looking forward to seeing the wild numbers yall put up after a few seasons...

This update also brings along some much needed visual consolidation to the frontend menus, including an updated lighting pass, super glossy helmets, and a dynamic background to keep things flowing.

Finally, I've been receiving a lot of questions about Steamdeck support and depending on when you're reading this, I may or may not have one in my hands to test the game on. Whenever that happens, I'll see what I can do to better optimize and support the gameplay experience. More on that in the future!

Hope you enjoy this update, be sure to check out the patch notes below for a full list of changes and bug fixes and as always, thanks for playing!

SEASON MODE

  • Added persistent, single game and season record tracking
  • Added menu icons to denote when a new record has been set
  • Added ability to reset records


FRONTEND

  • Added dynamic backgrounds
  • Removed camera changes between modes
  • Updated lighting and cubemaps
  • Updated cursor art
  • Removed news ticker
  • Swapped news and exit button positions
  • Sim games that go into sudden death will briefly display 'OT' until the game is completed


BUGS

  • Fixed a bug where kickoffs were erroneously counted as punts for kickers
  • Fixed a bug where field goal longs were neither tracked properly nor saved from games
  • Fixed a bug where the AI would not attempt 50+ yard field goals in simulated games
  • Fixed multiple bugs where QB rushes were improperly counted
  • Fixed a bug where Season Mode lineup changes weren't reflected during play previews
More from Sunday Rivals

Other announcements

All news
In-game event27 Jan 2026v1.1.1 Practice UpdateI mean, listen, we're talking about practice . Not a game! Not a game! Not a game! We're talking about practice . Not a game, not the game that I go out there and die for and play every game like it's my last, not the game, we're talking about practice, man. If you're new to Sunday Rivals and years of muscle memory from playing some-other-football-game-who-I-won't-name-but-you-desperately-neede…In-game event9 Nov 2025v1.1 Random UpdateA random Sunday Rivals update in 2025? Yes my friends it's true, I have a nice little quality of life update for you completely out of nowhere and am happy to announce that schedules are now completely randomized at the start of every season! Why'd that take so long? Good question... the important thing is that it's in the game now so let's just pretend it's always been there, ok? Along with th…Game update18 Feb 2024v1.09 Bug PatchHey yall, just released a minor bug patch, check the notes below: AI · Tweaked AI logic to be more aggressive while losing in last chance situations late in the game BUGS · Fixed a critical bug where players without first names would soft lock the game after having their season stats shown · Fixed a bug where the ref who did the coin toss would be stuck in the call pose · Fixed a bug where you…