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Cascade TacticsNewsSplit game into two Game-Modes!
Game update

Split game into two Game-Modes!

Cascade Tactics · published 5 Apr 2022, 12:38 UTC · build 8500294

All newsPlayers around this dateRead on Steam

The game is split into 2 Game Modes: Epic and Survival. The missions will barely scale in Epic Mode and there are no lives. People who enjoy grinding and getting good gear would prefer this mode. End-game content coming soon.

Survival mode has the difficulty rising very fast and have limited lives. EXP and gold are accumulated about 3 times faster. Players who enjoy a challenge and do not like grinding will prefer this mode. This mode determines high scores.

Existing files default to Epic Mode.

Fixed Some issues with HP / Strength / and Magic values since the last update.
Game will no longer crash when doing a Tutorial after playing a Game File.

Many other bug-fixes.

More from Cascade Tactics

Other announcements

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Major update17 Jan 2025Monsters Have Arrived!New Monsters · Take on missions that put you up against a variety of monsters. Monsters have less Block and a smaller set of abilities, but have increased HP, Magic, and Strength. · 6 Monster sprites that make up 40 possible new enemies. · Spiders · Scorpions · Elementals · Gargoyles · Dragons · Beasts · Beastiary · A new option appears at Recruitment Center that displays all monsters you've ru…In-game event14 Oct 2024Roguelite-Mode Overhaul and New ItemsRoguelite Mode Overhaul All enemies are on the battlefield at the start. There are no reinforcements, pickups, or rewards when taking out enemy units. Dev Comment: Most of the features from the former Roguelite mode are a staple in Epic Mode. Now that the battles are standard 6v6, the game mode can be faster and focus more on strategy. Epic Mode EXP Change Epic mode no longer allows users to "U…Major update10 Jun 2024New Job and 18 new AbilitiesCataphract · Defensive melee unit with abilities that can buff units around him. Has the abilities that Knight's Gauntlet was granting. · Abilities Defend : Replaces Wait. Gain bonus Block until the following turn. Bash : Deal unblockable physical damage to adjacent target. 50% of damage is also inflicted to self. Protect : Increase the Block of units around the caster Developer Note: I was tir…