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Conquest of Elysium 5NewsConquest of Elysium 5.19
In-game event

Conquest of Elysium 5.19

Conquest of Elysium 5 · published 13 Apr 2022, 08:51 UTC

All newsPlayers around this dateRead on Steam

A bug fix update. Most importantly it fixes some bugs with the map graphics as well as a bug that prevented some mods from working.

General

  • Map mountain sprites weren't properly randomized, fixed
  • Fix for erroneously shown movement
  • Fix for battle terrain remaining after some rituals
  • Fix for Gurus not having ape names
  • Many mental attacks are now unaffected by blindness afflictions
  • Trample is now unaffected by blindness and panic
  • Fix for Apes not becoming ghouls
  • Apes now give humanoid corpses
  • Werewolf can now use magic weapons properly
  • Stat and typo fixes

Modding

  • Lower/UPPER case directory detection on mods didn't work when an image was not in a subdirectory
  • Line number was not shown if icon command was incorrect, fixed
More from Conquest of Elysium 5

Other announcements

All news
In-game event27 May 2026Conquest of Elysium 5.39There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General · It was not possible to load game over 1000 turns long · Fix for potential crash when an enemy is eliminated in network game · Fix for network server crash if failing to write a file · Fix f…In-game event27 Apr 2026Conquest of Elysium 5.37This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units…In-game event23 Jan 2026Conquest of Elysium 5.36This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General · Spell casters will no longer cast curse on affliction immune enemies · Displ…