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Dungeon Tactics
News
Summon Duration and Trap Death bugs
Game update
Summon Duration and Trap Death bugs
Dungeon Tactics
· published
25 Apr 2022, 19:12 UTC
· build
8620778
All news
Players around this date
Read on Steam
Summons should now correctly decrement remaining duration after actions are taken in combat.
Party death by traps should no longer result in potential crash when pressing confirm immediately.
More from Dungeon Tactics
Other announcements
All news
Game update
13 May 2022
Enemy Health Display
Added Enemy Health/Energy Display: · Bars will show based on level of monster mastery (See Bestiary) and two new configuration options. · Energy bars can be turned on/off. · Health bars options: "Always", "Targeting", "Never". · Numbers on bars are activated later in mastery progression. Fixed issue with opening Bestiary in a few select areas.
Game update
11 May 2022
Autobattle Options
Autobattle Option Rundown: · Press 1 (left shoulder button) to repeat current party member previous command. · Press 2 (right shoulder button) to repeat all REMAINING party members' previous command. · Press R (Select button) to enable autobattle, which automatically repeats all remaining party members' commands and moves the battle forward automatically approx ~1s after each command/animation…
Game update
6 May 2022
Main Menu in Bestiary
Disabled the keys relating to Main Menu while Bestiary is open.