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NadirNewsDevlog #12 – Character progression
Community

Devlog #12 – Character progression

Nadir · published 23 May 2022, 15:26 UTC

All newsPlayers around this dateRead on Steam

Welcome back, Sinners!

You seem to have grown a little since the last time we met. Perfect! Today, we are here to talk just about that.

No card left behind!

You know the feeling when every few encounters, your once powerful attack instead of beheading your foes, now just tickles them? Or when your supposedly mighty set of armor gets shredded, as if it was a mere cardboard box? Yeah, that’s the one. Fun, right?

Our goal was simple. We wanted to avoid even touching card upgrades. You see, card upgrades work insularly. No matter how many upgrades we hammer into them, basic cards feel like a burden later in the game. They require our attention and worse, our resources to stay in play.

That’s why in Nadir no card is meant to be obsolete. We want you to feel your entire deck progress as you slash your way down into the depths of Hell.
What kind of black magic is that you ask?

Character Progression

Think of it like this: Let’s say you’ve hit the gym and gained some muscle (may not apply to our Jeanne here). Even if you’re still using a rock that you’ve picked up back when passing the gates of Nadir, those demon skulls crack a whole lot easier, don’t they?

The strength of a card is inherently tied to character statistics. Upgrade the character and performance of your deck follows. Simple as that!

Here at Team Nadir, we all love skill trees in our RPGs as much as the next Sinner, but why keep them boring? Instead of the bog standard way of upgrading stat points directly, we offer you this wonderful, charming pentagram scheme. How fitting…

You start buying your skills in the inner circle and go outward to get access to more powerful ones. So if you’re eyeing that tempting “Demon Slayer 666” upgrade, sorry, but you need to do some work first.

Do you know what else is progressing? The development of our game of course!
Stay tuned for new exciting updates next week and come say Hi to us on Discord!

More from Nadir

Other announcements

All news
In-game event16 Mar 2023Get Nadir 35% off on the Steam Spring Sale!Hello Sinners! The halls of Nadir are untouched by the changing nature but the Winter is slowly passing by. Let’s welcome the Spring with an opportunity to get Nadir 35% off! The Steam Spring Sale starts today, so don't miss your chance to conquer the afterworld! Also, we took this chance to apply a quick update to the game, adding a couple of improvements requested by our Community: · Fixed th…Game update10 Feb 2023Post-Launch HotfixSinners! Post-Launch Hotfix just landed, addressing the most urgent issues that you reported to us. Here is the full list of changes: Quality of Life : · On Steamdeck and pad, hiding the Building Tree button is now interactable, · Building achievements should now be checked at the start of the game, to prevent situations when buildings constructed before the EA launch will not unlock achievemen…Steam news7 Feb 2023Full Release and Leaving Early Access - Time to Conquest Hell!The big day is finally here – Nadir: A Grimdark Deckbuilder is finally out of Early Access! The armies of Hell are gathered and it’s up to you, the avatar of one of the Deadly Sins, to challenge them! Run expeditions deep into the circles of the underworld, fight demons, gather resources, collect souls, expand the city of Nadir, and conquer Hell itself! We would like to thank you all for your c…