Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Strategic Command: World War INewsStrategic Command: World War I - v1.08.00 Update
Game update

Strategic Command: World War I - v1.08.00 Update

Strategic Command: World War I · published 17 Feb 2022, 12:29 UTC

All newsPlayers around this dateRead on Steam

A new patch is now available for Strategic Command: World War I.

Here is the full changelog:

GAME ENGINE Changes
- Fixed an issue where a recently formed neutral minor nation, retained its previous resource strength settings without a proper reset, e.g. reflecting its possibly new and/or different resource organizational supply strength status (Bavre).
- Fixed an issue where active convoy calculations were performed prior to resource strength calculations, which could incorrectly result in some convoys showing as invalid, due to a weakened port, prior to the final resource strength updates (Mithilotter).
- Fixed an issue where renaming your HQ in the PURCHASE screen would not remove the originally named HQ from the list (ArcturusRising).
- Fixed an issue where a SURRENDER_2 event would incorrectly remove a friendly unit relative to the event recipient ID when located in the capital (petedalby).
- Removed the GDI+ installed check at runtime.

EDITOR
- Frozen weather zone data for Sea Effects can now be amended (no longer locked in) for Winter and Late Winter settings.

1914 Call to Arms; 1914 Triple Alliance
- National Morale scripts penalizing Germany and Austria-Hungary are now linked to dummy DE 8 rather than DE 28 (ThisEndUp; Bavre).

1914 Call to Arms; 1914 Triple Alliance; 1917 Fate of Nations
- Corrected the Mobilization_2 script #NAME= Ukraine->Central Powers (to offset the script below), to only require 4 German units, and have added a mention of this to the Strategy Guides (Bavre).
- Pop Up script #NAME= Strategic Advice To The Central Powers (6) - Keeping Four German units near Warsaw amended and duplicated so it provides a message and shows a blue icon when hovering over Warsaw when the condition is met, as well as a message and red icon when it isn't.
- The Strategy Guides have been updated (see DE 625) to correctly reflect the benefits of keeping German units in the east once the Ukraine has been formed, and also of the risk of not having them there.

1918 Ludendorff Offensive
- Fixed the end date of the campaign to be the 31st December (david_k_helm).

More from Strategic Command: World War I

Other announcements

All news
Community8 Sep 2026Home of Wargamers 2026 is almost hereHome of Wargamers 2026 is almost here. Our yearly live showcase, streamed on Twitch and YouTube, returns on September 30th with fresh announcements, updates and a look behind the scenes at what's coming from Matrix Games. This edition brings together longtime fan favorites and brand new projects. Developers and producers will step up to walk you through what they've been building, share preview…Game update8 Sep 2026Update v1.17.00Hi everyone, a new update has just been deployed. v1.17.00 GAME ENGINE - Fixed an Artillery undo move error after it initially fires (ruru) - Fixed a scorecard error that was not excluding inactive nations from the Fighting Spirit (average) final overall score. - Fixed a false 'SHATTERED' message when units were retreating (Tanaka). - Fixed an AI combat error that would cause a CTD (Welk). - Fi…Release14 Jul 2026SC: World War I - Battles for Ypres is out nowYou can watch the Gameplay Trailer here below: Strategic Command: World War I - Battles for Ypres is now available for $14,99 . The DLC contains six fast-paced campaigns covering all the major Battles of Ypres. Face historically inspired scenarios with a progressive introduction of WWI technologies and tactics, including artillery, gas, tanks and aircraft. Designed for both accessibility and de…