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WyrmsunNewsPatch v5.3.0
In-game event

Patch v5.3.0

Wyrmsun · published 12 Dec 2021, 18:00 UTC

All newsPlayers around this dateRead on Steam

Important Note: This patch introduces a substantial change to gameplay, namely that universities and temples now need to be built on top of a Building Site (similar to how it works for town halls and settlement sites). The intent is to gradually make more buildings have similar requirements.

-----------------------------------------------------------------------
- 5.3.0 Changelog
-----------------------------------------------------------------------

* AI
- The AI will now declare war on a player if it has a quest to own a settlement possessed by that player.
- The AI will now continuously check if it can build a town hall in the desired settlement if it has a quest to own a given settlement.
- The AI will now only build town halls on settlements with territory adjacent to their own. It will still build a town hall on a quest objective settlement, even if it is farther away.
- The AI can now transport workers to other landmasses to build settlements.
- The AI will now (if it is at peace) declare war on one of its neighbors if it has a great military advantage over them (in the Scenario mode).

* Buildings
- Temples and universities can now only be built on top of "Building Site" locations.
- Building sites, mineral deposits and the like now display to which settlement's territory they belong in their tooltip.

* Factions
- Added Norse raven flag icons (by Jinn), and updated some Norse factions to use them as their icons.

* Heroes
- Fixed issue which caused custom heroes items which were saved as equipped to start out unequipped when using them in a game.

* Items
- Added the "Rusty" magic prefix for armor (-1 armor).

* Maps
- Updated Earth map settlement territories so that less settlements have territory on both sides of a major river.
- Added the Baltic Route Network route terrain feature to the Earth map.

* Miscellaneous
- The current year now changes more quickly in earlier eras.
- Added new border graphics (by Jinn).
- Fixed issue with textures not being reset properly when changing the scale mode without restarting.
- Borders being shown on water is now optional (off by default).
- If the preferences file cannot be parsed, then the default values for the preferences are used, instead of the game exiting.

* Quests
- Fixed issue which caused the initial dialogue to not trigger properly for the Mead of Wisdom legacy quest.
- Added side-quests for Denmark and Sweden to conquer areas in Scandinavia and around the Baltic.
- Added side-quests for the Swedish Tribe and Sweden, for certain Swedish real-world festivities (e.g. Gustavus Adolphus Day). These only trigger when it is the corresponding day in the real world.
- Added side-quests for Denmark related to Danish historical serfdom laws.

* Scenarios
- Kobolds now spawn at longer intervals in the Nidavellir scenarios.

* Status Effects
- The duration of harmful status effect is now reduced semi-randomly depending on the levels of the caster and the target (if both are organic units).

* Upgrades
- Added the Monarchy government type upgrade (-25% cavalry cost) (only available for polities) (icon by Brullov).
- Added the Republic government type upgrade (+10% Copper/Silver/Gold processing bonus) (only available for polities) (icon by Brullov).

* User Interface
- Increased the width of the map dropdown for the custom game menu, as some map names were too long for it.
- Items sold at the market now have a colored border if they are magic or unique.
- Reworked the achievement unlocked dialog.
- Reworked the dialog for most dialogues.

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Community13 Jul 2025Wyrmsun DLCs will Become Free!As of tomorrow, the 14th of July, Wyrmsun's DLCs will become 100% free! In keeping with the main game being free, it was decided to now make the DLCs fully free of charge as well, especially since they were originally published quite some time ago. Big thanks to everyone who bought them until now, your support for Wyrmsun is deeply appreciated!In-game event8 Aug 2022Patch 5.3.6----------------------------------------------------------------------- - 5.3.6 Changelog ----------------------------------------------------------------------- * Buildings - Added Stone Deposit and Stone Quarry (graphics by Jinn). These function similarly to metal deposits and mines, but provide stone instead. - Neutral faction buildings (like Mercenary Camps) are now only accessible for the…In-game event13 Mar 2022Patch 5.3.5Note: This new patch makes it so farms and towers are now only buildable on top of minor building sites. However, for those who prefer playing without building sites, a mod has been added to the Steam Workshop which removes the building site requirements and makes them not appear on maps - the No Building Sites mod . Additionally, many of the classic skirmish maps now have map-specific settings…