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BirthrightNewsv0.19.7
Game update

v0.19.7

Birthright · published 31 Dec 2021, 16:27 UTC

All newsPlayers around this dateRead on Steam

Several major performance fixes on World Map and AI. This should remove a lot of spiky CPU. Special thanks to Amarum for sending Save Games to analyze in these fixes :)

  • Added new World HUD logs Filter for type of messages (can finally avoid spam)
  • Added Cancel Mission button - This does not clean up everything in the World right now
  • Settlements now searches for trade targets in a lesser distance
  • Settlements can only have 2 Trade Convoys each at a time now, down from 4 each
  • All Item and Character Tooltips have had fixups to be more clear visually in all cases
  • Fixed Mission Cattle Thief where it now properly has a lesser Cave Troll and not a 3 Star Warrior Troll
  • Urn Coins from Dungeons should now properly be added to Player in Single Player
More from Birthright

Other announcements

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Game update23 Jun 2026v0.31.1 - Combat OptimizationDropping a small minor patch that optimize and rewrites Combat Characters perception around them. This has quite a impact on performance in large battles. At the same time Perception was split so Skirmishes and Dungeons can properly use more advanced tracing without impacting Battles. Arrows had several fixes that could make the collision be placed wrong making it visually hit but didn't colide…In-game event16 Jun 2026v0.31 - Rebalancing early gameThis patch is game breaking and needs a New Game. Rebalancing Early Game Time for another patch while waiting for the Major patch that is cooking. This time early game has been rebalanced and a good amount of bug fixes have been done and should make things much smoother early on. The game has always been on the harder side but especially Early Game could become brutally hard due to Trading bein…Game update3 May 2026v0.30.3 - Bug FixesThis is another small patch with several bug fixes and balancing. While progress on the next major patch is going well we are welcoming 5 new members to the team this month that we are excited to have. More on this later when they have settled in. But they will work on several different cool stuff :) Some important bugs & fixes this patch: · Movement Animations added sync markers to tune foot p…