Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Maritime CallingNewsPatch 0.7 coming live on December 23
Community

Patch 0.7 coming live on December 23

Maritime Calling · published 1 Dec 2021, 16:59 UTC

All newsPlayers around this dateRead on Steam

Greetings seafarers, today we are happy to announce upcoming patch 0.7!

Our original plan for 0.7 was to just make a small graphics update, but the further we went the more gameplay improvements felt necessary to be included as well. We ended up with a major patch including rework of islands, adding points of interest and equipment system for your crew.

Visuals update


In 0.7 we managed to fix our main bottleneck involving making islands - planting huge forests. Now we are able to make the world much tighter packed and also be more diverse and pleasing to the eye.

The world in the upcoming patch will contain tens of islands, flotsam and points of interest that you can explore.

Island expeditions rework


For a long time we weren't feeling very happy with how the island expedition system functioned. The islands felt disconnected from the actual terrain in the world, you couldn't explore every location on the island, and individual sailors weren't playing an active role during encounters.

In 0.7 we have addressed all of these issues: now you have a map which follows actual terrain; expedition crew is smaller, sailors directly carry items and pass attribute checks and you can revisit any island and explore locations in any order you want.


UI is still in progress

We are also revising all existing encounters, improving their gameplay as well as adding new ones.

Crew equipment


We've reworked crew assignments, reducing the overall number of sailors by roughly 40-50%, which will make it easier to keep track of them.

The circular tokens represent a new feature - assignable items. As you explore islands and points of interests, loot enemy ships and complete quests you will gain rare items that you can directly assign to the sailor, boosting his stats and job performance.

Patch 0.7 will have a clearer interaction between sailor attributes and effects that they provide on a ship, i.e. rigger's fitness impacting ship's speed, steward's craftsmanship impacting repair speed etc.
Some of the crew and sailor attributes are undergoing changes too. For example sailors are now having individual health, allowing them to be injured and healed instead of dying instantly.

We will be showing more of all new crew improvements in the next dev diary.

Release date


Patch 0.7 is coming live on Steam on December 23rd. As always, your support brings us a lot of energy boosting the development, so please leave a like, comment and If you have any questions - we are always active in our Steam community and Discord.

That's it for today!

More from Maritime Calling

Other announcements

All news
Game update25 Apr 2022Hotfix 1.0.0.2Decreased frequency of receiving hull damage from shoals and reefs · Lowered seafloor level in Frontier region around repair point that made this area difficult to accessGame update18 Apr 2022Hotfix 1.0.0.1Fixed bug causing text encounters to freeze during skill checks when there were no sailors eligible to take part in itSteam news13 Apr 2022A Full Release of Maritime CallingWe are super happy to announce that Maritime Calling is now officially fully released! You can enjoy the finished storyline and updated narrative quests. It has taken us 2 years to finish the game. Furthermore, it was a long way and great experience. We hope you enjoy playing this seafaring narrative-driven RPG.