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IncrelutionNewsThird minor update following the new content
Game update

Third minor update following the new content

Increlution · published 6 Mar 2022, 14:56 UTC · build 8322649

All newsPlayers around this dateRead on Steam
  • Slightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between. This also tackles an extremely rare fatal error
  • The safety stops for fail-damage explorations now consider off-cooldown food. Making them more accurate if damage is close to your maximum health
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Game update6 Jul 2023Small maintenance updateAdded a new render-buffer flush mechanic to the window manager which aims to tackle the render-buffer getting out-of-sync after minimizing the game on some Windows hardware configurations. Due to none of my testing hardware being affected by the issue, this solution is somewhat of a theoretical approach and not fully confirmed as effective, but community testing results look promising Added add…Game update14 Jun 2023Minor update following the June QoL updateVarious hotfixes to tackle launch day issues with the QoL patch · Fixed an issue in the new restart generation feature that caused story completion times to not properly reset, which could lead to incorrect displayed times (those prior to the restart). This effect was purely visual/informational, and had no impact on progression. This fix takes one or two restarts or reincarnations to correct i…In-game event7 Jun 2023June's quality of life and player feedback updateWith this update I wanted to work through a significant amount of my feedback-backlog, primarily focusing on features that were too big to "pick up" during focused-developement cycles, such as content updates. It doesn't tackle the entirely of my list, but takes care of most things that don't have roadmap-benefits to hold off until more content is fleshed out. Let's get straight to todays chang…