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IncrelutionNewsSmall bug fixes update
Game update

Small bug fixes update

Increlution · published 31 Oct 2021, 20:33 UTC · build 7633759

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  • "Cap jobs to construction requirement" now only applies if the next-queued action doesn't require another resource that the same job provides. Fixing a "looping queue" bug
  • Fixed a bug in the "cap jobs to construction requirement" that could make it cap to a queued construction that was already completed
  • Changed the taskbar flash behavior on MacOS to be more noticeable, because the single jump was too subtle compared to other platforms
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Game update6 Jul 2023Small maintenance updateAdded a new render-buffer flush mechanic to the window manager which aims to tackle the render-buffer getting out-of-sync after minimizing the game on some Windows hardware configurations. Due to none of my testing hardware being affected by the issue, this solution is somewhat of a theoretical approach and not fully confirmed as effective, but community testing results look promising Added add…Game update14 Jun 2023Minor update following the June QoL updateVarious hotfixes to tackle launch day issues with the QoL patch · Fixed an issue in the new restart generation feature that caused story completion times to not properly reset, which could lead to incorrect displayed times (those prior to the restart). This effect was purely visual/informational, and had no impact on progression. This fix takes one or two restarts or reincarnations to correct i…In-game event7 Jun 2023June's quality of life and player feedback updateWith this update I wanted to work through a significant amount of my feedback-backlog, primarily focusing on features that were too big to "pick up" during focused-developement cycles, such as content updates. It doesn't tackle the entirely of my list, but takes care of most things that don't have roadmap-benefits to hold off until more content is fleshed out. Let's get straight to todays chang…