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Graviteam Tactics: Tunisia 1943NewsUpdate 05/05/2021
Major update

Update 05/05/2021

Graviteam Tactics: Tunisia 1943 · published 5 May 2021, 19:43 UTC

All newsPlayers around this dateRead on Steam

1) Soldiers bypass burning vehicles and fires.
2) A simulation of fire spread has been added.
3) Soldiers caught in the fire can catch fire.
4) Fixed a bug with a blinking order menu.
5) Changed the algorithm for playing music in the main menu.
6) Changed the algorithm of the action of the stops when the towed cannons are fired.
7) Changed the algorithm for MLRS indirect fire.
8) Changed the action of maneuver modifier in conjunction with the order cancellation modifier (user manual, page 33).
9) Added sniper rifles to command squads of German infantry and motorized infantry platoons.
10) Added the ability to select the unit with which the event is associated, when clicking on the event while holding down Ctrl.
11) Behavior modifier “Stay concealed” has been expanded to “Act with caution”.
12) User manual will be updated.
13) Corrections of minor bugs in the UI.
14) Added separate battle group icons for NATO and Wehrmacht symbols.
15) Added a model of the Flak-36 anti-aircraft gun on carts.
16) Added machine gun ammo to the default layout for the Churchill III tank.
17) The hierarchy of command in the squads of the Wehrmacht heavy infantry companies has been changed.
18) The orientation of the shells' scratches on the armor was made in the direction of the shell hit.
19) Added assessment of armor penetration, taking into account the energy of the projectile in the encyclopedia diagrams.
20) Added a button to move the camera to the bird's-eye view .
21) Added a button to hide all interface marks on the screen .
22) Added the ability to change the magnification of binoculars (with the mouse wheel) during activation.
23) The composition of the squads is being updated so that command units and units with more valuable weapons are preserved between battles.
24) Updated operations and battlefield in DLC Operation Pugilist:
- added a new system for calculating the results of the operation;
- added information about the battle order;
- operations are transferred to a hex grid;
- updated landscape.
25) Added AT SPG Marder (Sdkfz 139).

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Major update22 Mar 2024Update 03/22/2024The game is moving to an updated operational phase system. 1x1 km cells will become a thing of the past, the seizure of territory will proceed node by node, with all the ensuing changes in the operational and tactical phases of the game. Such a significant change will result in the disappearance of signs of entrenchment, and other less significant changes in active operations. The principle of…In-game event7 Aug 2023Update 08/07/20231) The the movement of the Sdkfz232 armored vehicle has been changed. 2) Changed the effect of incendiary shells - it has become more localized. 3) Removed popup turrets. 4) The selection of the 2nd group in the squad has been adjusted - only soldiers who left the vehicle are selected. 5) Tactical information in 3D view is disabled when the camera height is low. 6) Added indication of completed…Game update6 May 2023Update 05/06/2023Updated the main operations of the game and the Sidi Bou Zid battlefield.