Good morning to everybody !!!
It's been a long time since I haven't released or posted any updates, so it's time to tell you all the amazing good news about development and the things that have happened in "Understanding, The Game." so sorry if the post become so long but It's important to provide all the information as I can to the people who trusted on the game so lets go for parts! :)
First of all I want to thank absolutely everyone who supported the development of the game and did everything that is happening possible... from visitors to the page, streamers, players, to absolutely everyone! THANKS THANKS AND MANY THANKS!!!!!!
The numbers that "Understanding, The Game" has obtained in only 4 months without any funding or publishing campaign are incredible!!:
- 617.000+ visits on the Store!
- 35000+ addition's to library on Steam!
- 7329+ Wishlist's Addition's ( under 5000 actively )!!!!
- 230+ videos and 1.3m+ views from all vids on YouTube,twich and other plataforms from over all the world. LINK TO ALL GAMEPLAYS >>>> CLICK HERE!!!!!! <<<<<<<<

(Thanks a lot Kuplinov!)
- 85%+ positive reviews ːsteamthumbsupː

lets talk about this... These numbers forced me to take a completely more serious and professional path.
now I'm working on trying to get funding or publisher to make this game in the most professional way possible for all of you, we have a lot of people who trusted on this project and I don't want to fail... the community day by day shows me a lot of affection and asks about the status of the project, they have given many suggestions that helped me to grow a lot and to have a better overview on how to continue developing the full game. I assure you, the game will have a quality leap in every way!
since I'm a solo dev working on the game I was some absent from posting any update but we have very very good news :)
I never stop the work on the game, I worked each day on the game to give a considerable progress to the project, I'm a solo programmer working on it, so that means mostly of the 3d stuff are bought to 3d artist´s and some little stuff from stores and that money becomes from me, the characters from the concept demonstration was modeled by me... the only way to do this is by being professionally advised and get the correct people to make the work propertly.
I'm running all this without any monetary help or advertising campaign so my main goal now is get funding to be able to work full time on the game and be able to hire professional's artist's and programmers.
the idea of bringing 1 or 2 more patches to the concept demonstration are still there, but I'm focusing 100% on the full game to get a good base to show to the potentially interested people or have a better possible chance to get funding and show the potential of this game.
Now lets talk about the progress :)
Q&A.
¿what's the progress since December 23?
- The first 2 months after launching the concept demonstration were very difficult, given the public numbers, all of you will imagine how it is to contact each person who made a streaming of my game to thank them... listen to the thousands of suggestions that the players have approached, manage social networks, put an update among other things, work on the game, update the demo, etc etc etc.... Carrying out all of this was extremely difficult for a single independent developer (impossible? maybe... but I survived haha).
- After 2-3 months from the launch, things began to become calmer and I was able to return to work on the game. focusing in probably the 3r stage of the game a police department where we will learn about the life of Myrko, and some of what's happening in Chanseville. in only 1 month I was able to built maybe the 60% of the map.
- The Story has been 100% handwritten in paper and redesigned to have all the concept ready to send it to a writer and to the concept artist's.
- Sketch for the city is ready to send it to a concept artis't and next step is then send it to a 3d artist to start all the assets
- focusing mainly on get all the game base ready to give to all publishers or funding company's the best information possible about the project to have a small chance to get some help.
here's some screenshots of this new map and other new areas for the first map (where demo begins),









¿ There will be enemy's in "Understanding, The Game" ?
- I'm working hard to get nice concept's for all the bosses that you will have to fight in "Understanding, The Game" but this not mean you will use a weapon... many times you need to use you brain unless a weapon to get out of the danger. there not will be a lot of enemy's but the idea is 1 boss peer map, and maybe some monster following you in some maps/parts ( like all survival horrors ). puzzles will be needed to resolve sometimes to exit from the danger.
here some concept ideas ( can't share more for security purposes hope all of you understand )


¿ will the inventory , mechanics and other things will be improved for full game ?
Absolutely! all the user interface, mechanics , inventory and many things going to be started from scratch to ensure an advanced experience and more professional playability.
¿ how many long will be the final game ?
that will depends if we can get funding or publisher under the development.
- Objective is be able to build 4-5 maps ( approx. 1 hour of gameplay each ) but if I can't get help and the final game become only by my hand maybe there will be only 2 or 3 maps more only due to the extremely difficult to carry out all the process of the game being only 1 dev (programmer). I'm trying to be the more professional possible, but I'm honest... I'm not an 3d artist, or rigger, or animator, or writter... I'm trying to do my best. but like everyone knows... with the property funding we can make this game giant with a considerable duration and quality like all the big games!
¿ if I can't get funds, the project will be canceled ?
NO WAY!! there's no reason to cancel the project. the only difference is if I can get fund, game will evolve and can transform into a professional product for everyone. I will be able to hire artist and programmer that mean work for people.
if don't get funding, then life not ends... ill promise to all of you I will work hard with all my effort, heart and passion to bring the best experience possible. all my efforts are here each day.
¿ Estimated release date ?
I can't promise any exact release date, store and demo says 2021 but the reality is other... we are working hard to release the game as soon we can with a chance of a new demo in December 2021 - January 2022. there's not other choice than make this in the best way possible and that means a necessary time to bring a quality product to all of you. (consider I'm currently working alone on the project... doing all my efforts to get funding to hire people! if people joins then the work will be more fast! )
¿ Any plan to promote the game ?
I was encouraged to participate in the business meetings on the BIG festival Brazil 2021, the largest independent games festival in LA there I will try to talk with publishers to see if anyone wanna grow this project. so send you best wishes guys please :)!!!

"Understanding, The Game" has solid numbers and all of this is thanks to all of you!!! we are praying to get good news soon about the funding issue.... all I want is get the final game in the best and professional way possible for all of you!
thanks to everyone, best of wishes.
Maty.