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HEXTERMINATENewsHEXTERMINATE - Build 17 update
In-game event

HEXTERMINATE - Build 17 update

HEXTERMINATE · published 21 Jun 2021, 17:28 UTC

All newsPlayers around this dateRead on Steam

Additions

  • The main menu has been replaced with the new User Interface.
  • The player ship can now strafe, using Q and E.
  • There is new Navigation perk, Thrust Vectoring, which increases how quickly a ship moves sideways and backwards.

Changes

  • Dodging when using the Evasive Manoeuvres perk is now achieved by double-tapping Q or E.
  • Dodging left and right no longer have separate cooldowns.
  • Dodging has had the engine thrust multiplier reduced from 3.5 to 2.0. This should still allow to you to dodge incoming fire, but should make lighter ships with a high engine-to-mass ratio easier to control.
  • The perk Reverse Thrusters has been removed, which allowed your ship to move backwards. This really shouldn't be locked behind a perk and is now part of the ship's basic controls.
  • The main combat playlists have been unified. Previously you'd get separate playlists depending on which ship you started with, but this meant you would never have some of the songs play.
  • You'll find some UI buttons are greyed out, such as Hyperscape or Codex. These will be enabled in future updates, the work goes on!
  • Now using a more recent version of Visual Studio, which has allowed me to simplify certain areas of code and will make it easier to port HEXTERMINATE to Linux.

Bug fixes

  • Fixed a rare hang when a faction attempted to spawn additional shipyards.
  • In situations where the player had more than one graphics card, it was possible for the wrong card (e.g. the integrated graphics card) to be chosen. This would greatly slow down the game and should no longer occur.
  • Fixed a bug where the player ship would fire once when entering a sector.
  • Due to the new UI for the main menu, having a large number of save games should no longer cause them not to be selectable from the "Load Game" window.
  • Fixed several memory leaks.
More from HEXTERMINATE

Other announcements

All news
Game update1 Jun 2026HEXTERMINATE v2.1.2Bug fixes · TLDR: Fixes a critical issue when using DPI scaling on Windows and Linux where the user interface couldn't be interacted with due to a mismatch between the logical and visual positions of UI objects. My thanks to CapnDan for the bug report and testing the experimental builds. Follow the development · Join the Hexterminate DiscordGame update28 Apr 2026HEXTERMINATE v2.1.1Bug fixes · Fixed an issue where perks wouldn't be unlocked, despite having enough perk points to do so. My thanks to Teffers and ltanderl for the bug report. · Fixed a linking error which caused the Linux build not to boot when launched through Steam. Follow the development · Join the Hexterminate DiscordIn-game event25 Apr 2026HEXTERMINATE v2.1.0Features · A new user interface is being rolled out and has replaced all the UI in the main menu and galaxy views. It's significantly nicer looking, easier to develop with and more performant! · Added windowed mode and resolution selection. · Replaced the software cursor with a hardware cursor, which should feel more responsive. · Replaced the glow/bloom effect with a better looking, more moder…