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HEXTERMINATENewsHEXTERMINATE v2.1.0
In-game event

HEXTERMINATE v2.1.0

HEXTERMINATE · published 25 Apr 2026, 18:22 UTC · build 22956795

All newsPlayers around this dateRead on Steam

Features

  • A new user interface is being rolled out and has replaced all the UI in the main menu and galaxy views. It's significantly nicer looking, easier to develop with and more performant!

  • Added windowed mode and resolution selection.

  • Replaced the software cursor with a hardware cursor, which should feel more responsive.

  • Replaced the glow/bloom effect with a better looking, more modern technique.

  • Improved the "space dust" effect while inside a sector. The new effect has parallax, is more responsive to velocity and orientation and works in any resolution.

  • Added some minimal analytics. This will be useful in the future to help with balancing a new game mode.

Bug fixes

  • Fixed rendering in ultrawide resolutions which was causing the star in a sector to have the wrong aspect ratio and appear much larger than it was intended.

  • Fixed a major bug which was causing projectiles to be updated twice per frame. This had a major performance impact in large-scale battles.

  • Fixed a long-standing visual bug where the missile trails wouldn't be correctly attached to the missiles.

  • Fixed a performance bug where the galaxy view would still be rendered while the player was in a sector. This was invisible, but incurred a performance penalty.

  • Fixed a minor issue with the crash reporter where it could bypass the backend's rate limits.

Follow the development

  • Join the Hexterminate Discord

More from HEXTERMINATE

Other announcements

All news
Game update1 Jun 2026HEXTERMINATE v2.1.2Bug fixes · TLDR: Fixes a critical issue when using DPI scaling on Windows and Linux where the user interface couldn't be interacted with due to a mismatch between the logical and visual positions of UI objects. My thanks to CapnDan for the bug report and testing the experimental builds. Follow the development · Join the Hexterminate DiscordGame update28 Apr 2026HEXTERMINATE v2.1.1Bug fixes · Fixed an issue where perks wouldn't be unlocked, despite having enough perk points to do so. My thanks to Teffers and ltanderl for the bug report. · Fixed a linking error which caused the Linux build not to boot when launched through Steam. Follow the development · Join the Hexterminate DiscordCommunity22 Apr 2026HEXTERMINATE in 2026After a year where HEXTERMINATE was on ice as I explored prototyping other games, programming languages and writing another engine, one thing became abundantly obvious: I really, really like HEXTERMINATE and working on it. A month and a half ago I picked it back up, and started looking into what improvements could be made to the game. These are broadly split into four categories: · Development…