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Rogue Empire
News
Hot Fix Friday 18-6-2020
Game update
Hot Fix Friday 18-6-2020
Rogue Empire
· published
18 Jun 2021, 22:14 UTC
· build
6896623
All news
Players around this date
Read on Steam
Changes:
Bugs:
Fixed issue where ambushed necromancers would lose their field of view.
Fixed bug where the Cascading Soul Ray Soul Reaver ability would not do proper accumulation.
Fixed multiple typos. Including the one about 50% chance to get a spell lol.
Using a glyph on an already glyphed item no longer removes your glyph.
Balance:
Dwarf: Dwarf required levels to increase their per level damage reduction reduced from 9 to 5.
Necromancer:
Minions are a little tougher in general and should have a less of a rng based health pool on summon.
Reduced slightly the hp cost per level of creating corpses.
Warrior:
Armor perfectionist buffed across all its tiers.
Other:
Challenge dungeon flare where the shadow will spawn no longer taken into account when auto exploring.
Necromancer archers no longer leave arrows to avoid item clutter.
Added the learning curve text to Soul Reavers.
Bear lover and level milestone achievements readjusted.
More from Rogue Empire
Other announcements
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In-game event
6 Aug 2026
New Beta Version 1.2.5 Update! New Dungeon Generation (In Beta Build)
Hello everyone! I hope you're all doing great. Back with another beta update. This one is a smaller follow-up to 1.2.4, but it brings a new dungeon generation variant along with a few useful UI improvements and a beta-only leaderboard fix. A New Dungeon Generation Variant The main addition in Beta 1.2.5 is a new dungeon generation variant built from a heavily modified Voronoi algorithm. It will…
In-game event
26 Jul 2026
New Version 1.2.4 Update! Custom Campaigns & Workshop (In Beta Build)
Hello everyone! I hope you're all doing great. Back with a new beta update, and this one opens a door I hope will bring new life to your games eventual: custom campaigns . Rogue Empire now has an experimental, data-driven modding layer. You can build your own campaign out of JSON files, drop it into a folder, and have it show up in the campaign selection screen. You can also publish it to the S…
In-game event
18 Jun 2026
New Version 1.2.3 Update! (In Beta Build)
Hello everyone! I hope you’re all doing great. I’m back with a new beta update for Rogue Empire, and this is a big one! This update includes a large UI pass, bug fixes, memory leak fixes, performance improvements, new shaders, and several quality-of-life changes, such as a global game speed setting for those later levels where so much happens. Last but not least, I also added two new monsters a…