Rogue Empire · published · build 24600935
Hello everyone!
I hope you're all doing great. Back with another beta update. This one is a smaller follow-up to 1.2.4, but it brings a new dungeon generation variant along with a few useful UI improvements and a beta-only leaderboard fix.
The main addition in Beta 1.2.5 is a new dungeon generation variant built from a heavily modified Voronoi algorithm. It will only show up from time to time, adding some extra variety to your runs while keeping the other dungeon layouts in the mix.

Current generation

New one: Much thinner walls
If you come across one of these levels, I would really love to hear how it feels to explore and play, and whether you run into any strange layouts.
On top of that, leaderboards are now easier to read at a glance thanks to class colors, while the merchant interface gets proper rotten-food tinting and a new weight-sorting option.
Full change log next.
UX/UI:
Bug Fixes:
Other:
This has been released as a beta build. I invite you to test the new version. Here's how you can access it:
If you have the time and patience, I would greatly appreciate it if you could give it a try, especially the new dungeon generation. Your feedback will help me identify any layouts that need more work before the update reaches the public branch.
As always, thanks a lot for the feedback, love, and support!
Happy dungeon crawling!
GW