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Hunt: Showdown 1896 (Test Server)NewsUpdate 1.6.2 - Patch #1
In-game event

Update 1.6.2 - Patch #1

Hunt: Showdown 1896 (Test Server) · published 8 Oct 2021, 08:56 UTC

All newsPlayers around this dateRead on Steam

AI

  • Armoreds would sometimes get stuck while trying to break down doors.
  • Burning medkits dropped by Scrapbeak or Doctor Grunt will now correctly be extinguished when inside choke bombs.
  • Killing a Doctor Grunt with concertina no longer damages the medkit he is carrying in the process.
  • Assassin was incorrectly playing hit reactions when passing through choke bombs.
  • Fixed a rare issue in the Scrapbeak’s frenzy behavior where it would sometimes attack a player a bit too aggressively.
  • Physical profile of Scrapbeak in its dead state has been reduced in size.
  • Aim assist now correctly works on Leeches and makes it a bit easier to hit them on Consoles.
  • Fixed an issue where dead enemies and hunters could trigger tripwires.

Gunplay

  • Fixed an issue where the Bornheim Match might be stuck in ADS mode for a while when leaving it

Hunter

  • Fixed an issue whereby bear traps that were placed in windows could prevent players from vaulting through these windows.
  • Fixed an issue where bear traps could be placed on branches at certain angles

World

Heritage Pork:

  • Player could get stuck behind two barrels which is fixed now


Kingsnake Mine:

  • Players should not be able to use the 2nd floor windows and be able to jump on the machines and exploit the boss


Wooden Fort:

  • The cranked wheel on the 2nd floor should be able to call the elevator again


Pelican Island Prison:

  • The floating poster between the prison and the shipyard should be gone now.
More from Hunt: Showdown 1896 (Test Server)

Other announcements

All news
In-game event7 Jun 2023Update 1.13 Patch #1 - Live on Test Servers now!- fixed a bug that caused players to become stuck in a loading screen when the host leaves during the PvP contract. · Fixed a bug that resulted in being unable to hear other players speak through the in-game voice chat. · Fixed a bug where the self-revive button was visible even without having the Necromancer Trait equipped to your Hunter. · Fixed a bug that caused the “Show player names” optio…Major update1 Jun 2023Update 1.13 - Live on Test Servers!Hunters, We are so excited to unleash Update 1.13! We hope you'll enjoy and test everything out. Details about the next Event are not included on Test Server, so keep your eyes out on Social Media for more about that later! Happy Testing! ~ The Hunt Team New Feature – Shooting Range This update introduces the Shooting Range, a new space for players to test their loadouts. It also provides a saf…Game update21 Mar 2023Patch #2 for Update 1.12Hunters, Please find the notes for Patch #2 for Update 1.12. · Player names are now hidden by default in the Combat Log BETA. · Fixed an issue where Equipment/Consumable items could be used without the effect being applied to your Hunter. · Fixed an issue that that caused the Bounty Token icons to not fade correctly based on the player’s viewing angle/crosshair proximity. · Improvement made to…