Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hunt: Showdown 1896 (Test Server)NewsPatch #2 for Update 1.12
Game update

Patch #2 for Update 1.12

Hunt: Showdown 1896 (Test Server) · published 21 Mar 2023, 16:34 UTC

All newsPlayers around this dateRead on Steam

Hunters,

Please find the notes for Patch #2 for Update 1.12.

  • Player names are now hidden by default in the Combat Log BETA.
  • Fixed an issue where Equipment/Consumable items could be used without the effect being applied to your Hunter.
  • Fixed an issue that that caused the Bounty Token icons to not fade correctly based on the player’s viewing angle/crosshair proximity.
  • Improvement made to the text and localization of the new Tutorial.
  • Fixed a bug that allowed Trip Mines to be stacked on top of each other when placed in the world.
  • Fixed a bug that caused Saddlebags to not spawn in the world as intended.
  • Fixed a bug that caused the Saddlebags to make an unintended noise.
  • Fixed an issue where Challenges from the Questlines, such as those requiring kills in a specific compound, could be completed by a teammate that was killing AI from outside the target compound.
  • Fixed a bug that caused the Tutorial instructor to T-pose after the melee instruction.
  • Fixed a bug where sometimes, after playing the Wildcard Contract for a couple of rounds, it was tricky to select Standard Contracts.
  • Fixed a bug that occurred while playing solo where the system could automatically select Standard without any user input.
  • Fixed an issue that caused a player to be unable to progress in "Deal damage to enemy Hunters using any custom ammo" Challenge with Crossbow Explosive Bolts.
  • Fixed a UI issue that caused the Contract changes of the lobby host to input no change for the lobby.
  • Fixed an issue that caused the Tutorial to work improperly if the Hunter killed the Butcher too quickly.
  • Fixed an issue where a UI pop-up for the Tutorial still said “Training.”
  • Fixed an issue that caused only 3 out of 4 Challenges to be active.
  • Fixed an issue in the Tutorial that caused a player to become blocked from progressing when killing the 3 Target Dummy Hunters before entering the final room 11 building.
  • Fixed an issue with incorrect stats for custom ammo types of some weapons.
  • Fixed an issue that caused a Hunter to be unable to interact with window shutters after shooting the window with special ammo (mainly Poison Ammo).
  • Fixed an issue that allowed the Serpent Trait to collect Clues while the Hunter was not using Dark Sight (at the start of the round).
  • Fixed an issue that showed the unlock requirement in English when clicking on the Advanced Tutorial button in other languages.
  • Fixed an issue that showed misleading information about Bleeding in the Tutorial.
  • Fixed an issue that allowed a Hunter to be able to have 2 Traits after the Tutorial (due to a Meathead drop).
  • Fixed an issue that did not allow the dialogue subtitles to be turned off in the Options.
  • Fixed an issue that caused burned Health Chunks to refill incorrectly after extracting from the Tutorial.
  • In instances where you have split the key bindings for Sprint/ADS & Vault/Jump, the changes will not be reflected in the Tutorial.
More from Hunt: Showdown 1896 (Test Server)

Other announcements

All news
In-game event7 Jun 2023Update 1.13 Patch #1 - Live on Test Servers now!- fixed a bug that caused players to become stuck in a loading screen when the host leaves during the PvP contract. · Fixed a bug that resulted in being unable to hear other players speak through the in-game voice chat. · Fixed a bug where the self-revive button was visible even without having the Necromancer Trait equipped to your Hunter. · Fixed a bug that caused the “Show player names” optio…Major update1 Jun 2023Update 1.13 - Live on Test Servers!Hunters, We are so excited to unleash Update 1.13! We hope you'll enjoy and test everything out. Details about the next Event are not included on Test Server, so keep your eyes out on Social Media for more about that later! Happy Testing! ~ The Hunt Team New Feature – Shooting Range This update introduces the Shooting Range, a new space for players to test their loadouts. It also provides a saf…Game update10 Mar 2023Patch #1 for Update 1.12Hunters, Please find the notes for Patch #1 for Update 1.12: · All weapons that are purchased or awarded to players will now be 100% clean, including weapons that come with recruited Hunters. Only weapons found in a mission will remain dirty. · Reduced the price of the Krag Sniper to $579 (previously $610) · Fixed an issue that allowed players to access the Advanced Tutorial before completing t…