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A Dance of Fire and IceNewsADOFAI New Beta Version 1.12.0 (r71)
Game update

ADOFAI New Beta Version 1.12.0 (r71)

A Dance of Fire and Ice · published 31 Mar 2021, 14:48 UTC · build 6469654

All newsPlayers around this dateRead on Steam

Today we brushed the dust off the ADOFAI code, and we found a bunch of stuff we have been working on since our last release in... Halloween!! Whoa! Well, here's some long awaited fixes and features in version 1.12.0:

Custom Level Select:
- Search by song/artist name
- Added sorting options
- Newly downloaded levels have a "New!" indicator
- You can now skip tutorials on already played levels
- Fixed gems/chains appearing when there are no levels added

New Editor features:
- New "Add Text" event, which adds a block of text that can be moved like a decoration
- New "Set Text" event, which allows you to change text decorations by tag
- New "Scroll Screen" level event
- Backgrounds: Added option to toggle whether or not the tutorial BG shows if no image is present
- General: Added ctrl + shift + C / X commands, which allow you copy/cut only the event you currently have selected, rather than all the events on the currently-selected floor
- Added color property to decoration events
- Added confirmation window for unsaved changes when closing the level editor or changing the edited level
- Added level category tabs + favorites tab (right click in other categories to set a favorite event, right click in the favorites category to remove a favorite event)
- Added "Tunnel" filter
- Added "volume" Track Color type
- Screen Tile: Reduced minimum value to 0.1

Editor Bug Fixes:
- Camera speed now scales with speed trial speed
- Fixed undo-ing into a state with no floor selected (used to make the floor buttons get stuck)
- Selections no longer cause "unsaved changes"
- Fixed tile copy flash
- Floor highlight now vanishes properly when deselecting floors
- Fixed color picker saturation knob not moving to the right position

Game:
- Added mute indicator on top right of screen if game volume is 0
- Graphic tweaks on 4-X
- Size and RAM optimizations
- Tweaks on some levels for ultra widescreen support
- Lots of small tweaks

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