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Endless FirepowerNewsBeta Update 2
Game update

Beta Update 2

Endless Firepower · published 9 Oct 2021, 00:26 UTC

All newsPlayers around this dateRead on Steam

Added

  • Added current exp and exp needed to level up to the hud
  • Added basic steam and discord rich presence
  • Added 30 achievements
  • Added roller enemy
  • Added bomb bot
  • Added delay to picking up loot
  • Added Snow Environment (alpha)

Changed

  • Damage done by perks now has pink damage numbers
  • Sniper now shoots projectiles twice as fast
  • Increased projectile speed
  • Experience is not dropped anymore and gained instantly
  • Adjusted experience drops for each enemy
  • Boss drops considerably more experience than before
  • Walker boss sentry box range decreased by half

Bug Fixes

  • Fixed inverted controls not being the correct sensitivity
  • Moved cliff02 3 feet to the left in room06
  • Fixed perk values being off by one upgrade
  • Fixed hitmarker not showing when damaging enemy shield
  • Fixed some perks not triggering when shield is damaged
  • Fixed cryo spelling mistake
  • Fixed boss sniper showing laser after being killed
  • Fixed projectile weapons not having damage drop off
  • Fixed loading level text being lowercase
  • Fixed options menu having incorrect font
  • Fixed level progress bar resetting to 0 until you get more experience
  • Fixed level progress bar getting stuck at full when you have 0 experience after leveling up
  • Fixed if you set your ability key to mouse being way to long
  • Fixed shield bar not updating properly
  • Fixed weapons despawning when picking them up while reloading
  • Fixed some instances where projectiles do not collide with enemies
  • Fixed weapon dispenser spawning the guns inside itself
  • Fixed weapons spawning under the ground on slopes
  • Fixed weapons spawning weird in buyable chests
  • Fixed enemies/loot/weapons/machines not despawning when you enter the next room
More from Endless Firepower

Other announcements

All news
Community30 Sep 2022Endless V2 ProgressHello! It has been a while since you heard from us, life has been busy, and we have had a bit of time away from development. At the same time, we focused on our jobs and personal life, but now we are ready to move forward with the V2 update with fresh motivation and a clear image of what we want and will be doing. Laying the groundwork Since our last official update, we have been discussing, wo…Game update11 Apr 2022Update 3Added · Added point system · Additional gun firing SFX for elements (fire, corruption, cryo) · Added outline to weapons and environment Changed · Weapon pickup screen now follows the weapon · Upgraded unity to 2020.3.29f1 Bug Fixes · Potentially fixed enemies not dying when they are supposed to · Fixed when selecting the same gun while it’s doing the deploy animation causing the gun to stop and…Community18 Feb 2022Major RefactorHello! The game is currently undergoing a major refactor and being made from the ground up. The models will stay the same but how the game functions will not. This is being done to add more to the game while making it more sustainable for future updates. This update will take a while to complete but below is a list of features planned to be added during this time period. The game might have sal…