Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Wizards and WarlordsNewsPatch 1.0.2.48
Game update

Patch 1.0.2.48

Wizards and Warlords · published 10 Aug 2021, 20:29 UTC

All newsPlayers around this dateRead on Steam
  • Road building will now prefer to follow routes that stay within faction territory. If not possible, neutral territory is preferred to that controlled by other factions.
  • Greatly optimized tool tip calculations when having a large army selected. This is particularly noticeable when hovering the cursor over ocean hexes.
  • Fixed a crash bug when attacking and sieging towns/fortresses.
  • Fixed a pathing bug which caused road building to some times pick silly routes.
  • Fixed missing tool tips on some actions.
More from Wizards and Warlords

Other announcements

All news
Game update30 Aug 2026Wizards and Warlords 1.0.5.1b - opt-in betaWizards and Warlords 1.0.5.1b - opt-in beta After a long pause, support for Wizards and Warlords is picking up again. This first release is about getting the foundations back under control: the game has been moved to a current Unity LTS version and an up-to-date Steamworks SDK, and everything that had accumulated in the development branch since the last beta has been reviewed and is going out a…Game update17 Mar 2023Patch 1.0.3.65Multicast Panel: Toggle added to hide/show invalid targets for the current spell. · Multicast Panel: Select All toggle added. Can be combined with the hide invalid option to quickly select all valid targets. · Characters: Item descriptions now shown when giving items to characters. · World Map: The color used for the 'territory' overlay on the world map can now be changed for each faction by ri…Game update4 Mar 2023Patch 1.0.3.62This update took longer than I expected or wanted, but now it's finally here. I had originally intended for the next update to be a upgrade of the Unity engine version and some pending graphical improvements. However, due to the delay in bringing you this update, I want to put out at least one, maybe two, smaller updates on the heels of this one, before doing anything with even a small risk of…