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TimespinnerNewsSmall Update: Version 1.033
Game update

Small Update: Version 1.033

Timespinner · published 1 Sep 2021, 18:47 UTC

All newsPlayers around this dateRead on Steam

Hello! I've been busy working on Timespinner 2, but took some time to push this small update.
The purpose of this update is primarily to restore MacOS functionality to the game, in addition to some quality of life changes to Speedrun mode.

After pushing this update to Humble and GOG, I'll get back to working on the sequel! :D

I've resumed my development livestreams, which are now every other week on Tuesdays, from 1-4pm PST. Hope to see you then!

1.033

  • Updated FNA framework version to 21.08 from 19.05
  • MacOS now launches! No longer uses OpenGL, which Apple discontinued support for.
  • Fixed a softlock in the Main Menu after setting duplicate keys to the Menu Controls for Secondary and Accept.
  • Adjusted SpeedrunA monster drop logic so that quest items always drop if available.
  • Adjusted SpeedrunA Gyre final chest logic so that Familiars always drop if needed.
  • Adjusted screensize logic for windowed mode, allowing for resolutions that are slightly larger than window size. For example, when maximizing on a 1920 screen, 1920 resolution wouldn't be picked because the window borders made the window a little too small!
  • Adjusted platforms in a room in the Caves before the boss, which allow for reaching the boss without any movement abilities (for Randomizer community)
  • Changed a couple of names in the Backer Credits section.
  • Fixed a bug where defeating a certain boss perfectly would forever prevent unlocking the secret item rewarded for defeating all bosses perfectly.
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Game update6 Jul 2026Small Update: Version 1.042- Fixed a bug introduced by 1.04 where Lunais could vibrate quickly when standing on a slope. - In Shops, when changing quantity to buy or sell, you can now go from minimum to maximum amount by going too far.Game update3 Jul 2026Small Update: Version 1.041Quick little patch! The FNA update yesterday did not play well with some machines, so I've rolled back FNA to the stable version from 2021. Hopefully this will work better!Game update2 Jul 2026Accessibility Update: Version 1.04Hello everyone, it’s been a while, hasn’t it? Since the last patch in 2021, I’ve been steadily working on making Timespinner 2: Unwoven Dream. It’s coming along really well and I’ve recently begun working on the final levels of the game! Since the sequel is built on top of the Timespinner 1 engine, I have made several accessibility and quality of life improvements that I really like. So, I’ve d…