Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
KnightczechNewsKnightczech v0.4.1-e update
Community

Knightczech v0.4.1-e update

Knightczech · published 28 Oct 2020, 23:54 UTC

All newsPlayers around this dateRead on Steam

v0.4.1-e overview:

GAMEPLAY CHANGES:

- Fixed an issue with "Killer Bee Queen" (object that spawn miniboss should be fixed now and should properly despawn itself after it was used)

- Fixed an issue with equippable items (There was a rare bug which caused that after loading a saved game player could not see upgraded equipment although improved player stats persisted without any problems).

- Fixed some collider issues in second level of Story Mode of the game.

- Fixed some collider issues in third level of Story Mode of the game.

VISUALS:

- Fixed some animation issues in second level of Story Mode of the game.

- Added new visual effect for situation when player reach checkpoint and his energy can be regenerated.
(Previously, when player reached checkpoint, his energy regenerated slowly without any visual effects ingame and it was noticeable only through UI element.)

NOTE:

Currently working on:

- Improving visuals of some Classic mode levels.
- Adding new ambient visuals to all levels of the game.

- Chapter 3 of Story mode, you will be able to find more info on social media soon!
- New Steam achievements.

More from Knightczech

Other announcements

All news
In-game event9 Mar 2025Update: Spring 2025Oh yeah, look who's back! Alive and... breathing, at least. This update is focused on some little improvements of things that are already present in the game and, of course, on some bug fixes which were discovered in past months. General Keybinding restriction removal · Removed the restriction which limited the controls mapping onto the mouse and keyboard inputs. The input manager in settings s…Major update19 Feb 2024Major update: Spring 2024It is this time of the year when Knightczech developer spontaneously rolls out new update, so, here are the main changes you should know about. Enjoy! And of course, if you encounter some new bugs or unnatural things, please let me know via comment section on this post or via my support mail. Thank you! General (QoL features) Settings · Adjusted camera zoom settings slider in Settings - Prefere…Major update10 Aug 2023Major update: Summer 2023Hotfix for this update is out now. Shopkeeper bug in Story mode tutorial area was resolved General (QoL features) Camera zoom Added new settings into preferences tab. Players can now adjust ingame camera zoom by maximum of +/- 20 percent. Novice difficulty changes · Double jump is now always active in both classic and story mode while the novice setting is turned on · When you start new story m…