Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Epic Conquest 2NewsDevelopment Progress [v0.2.0]
Community

Development Progress [v0.2.0]

Epic Conquest 2 · published 10 Sep 2020, 04:59 UTC

All newsPlayers around this dateRead on Steam

30 days since the last update. How's the development going?

As you probably guessed, a new character is joining the party!
But because we took a long time to make this new character, the next version will only cover a tiny bit of story progression.

2nd region (Desert) will be covered in v0.2.1, thus the next tier of equipment won't be available for now as it will be harder for us to preserve the 2nd region difficulty.

So, what's coming in v0.2.0?


Watch on YouTube

Release date?


We need several more weeks to do some polishing, and doing some math and testing to balance the numbers. And of course, to write the story and cutscenes.
We will announce it later.

==============
Additional things that are not mentioned in the video.

Changed Controls


As you can see, PS4 button mapping is now supported.

And there's a change in the controller scheme, "Interact/Item Pick" will be moved to (Y/Triangle) button as it's a more common approach in games nowadays, and not to confuse players because it has the same function as "Cancel" button.

And "Special (Resonance Mode)" button is of course moved to (B/O). People who already played with controllers before need to adjust to this new control, but we think it's for the better.

Thanks to Noco for pointing this out.

Working on the feedback


The upcoming update also comes with various bug fixes and difficulty balancing that we've collected. So if you have more things to report, we can fix more things in v0.2.0.

Thank You~

More from Epic Conquest 2

Other announcements

All news
Community3 Nov 2020Things are going to changeWe're back! Guess it’s been too long since our last announcement. Sorry that we can’t deliver the content update as promised. Things happened, and we had to pause the development for almost 2 months. Long story short, we're sort of burned out, and decided to cool ourselves with a long break after a whole year of development. We also had a discussion about the future of this project, and we came…Game update12 Aug 2020Quick Patch (v0.1.3b)Adjustments · Reduced enemy in some areas · Reduced fish effects · Reduced "Dimension Shard" sell price · Bogu Miner (ranged) attack speed and damage reduce · Minotaur's enraged roar damage reduce 25% Bug fixes · Thunder Wolf (1st encounter can be killed) · Thunder Wolf (2nd encounter) set at Lv1 and error on die · Die animation not playing after 2nd death · Missing portal at Plains -> Forest ·…Major update10 Aug 2020CONTENT UPDATE [v0.1.3]New content is up guys! This update really ends up larger than we planned. Unlike the previous update where we only work on main story content, this time is main story + multiple major features + more fixes and adjustments following the player's feedback. As usual, we'll be standby for 2 - 3 days to immediately fix any major issues. IMPORTANT NOTICE · Due to some technical problem, those who cl…